GLContextCGL 67 ui/gl/gl_context_cgl.cc GLContextCGL::GLContextCGL(GLShareGroup* share_group) GLContextCGL 77 ui/gl/gl_context_cgl.cc bool GLContextCGL::Initialize(GLSurface* compatible_surface, GLContextCGL 84 ui/gl/gl_context_cgl.cc GLContextCGL* share_context = share_group() ? GLContextCGL 85 ui/gl/gl_context_cgl.cc static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL; GLContextCGL 123 ui/gl/gl_context_cgl.cc void GLContextCGL::Destroy() { GLContextCGL 139 ui/gl/gl_context_cgl.cc bool GLContextCGL::MakeCurrent(GLSurface* surface) { GLContextCGL 207 ui/gl/gl_context_cgl.cc void GLContextCGL::ReleaseCurrent(GLSurface* surface) { GLContextCGL 215 ui/gl/gl_context_cgl.cc bool GLContextCGL::IsCurrent(GLSurface* surface) { GLContextCGL 229 ui/gl/gl_context_cgl.cc void* GLContextCGL::GetHandle() { GLContextCGL 233 ui/gl/gl_context_cgl.cc void GLContextCGL::SetSwapInterval(int interval) { GLContextCGL 239 ui/gl/gl_context_cgl.cc bool GLContextCGL::GetTotalGpuMemory(size_t* bytes) { GLContextCGL 292 ui/gl/gl_context_cgl.cc void GLContextCGL::SetSafeToForceGpuSwitch() { GLContextCGL 297 ui/gl/gl_context_cgl.cc GLContextCGL::~GLContextCGL() { GLContextCGL 301 ui/gl/gl_context_cgl.cc GpuPreference GLContextCGL::GetGpuPreference() { GLContextCGL 17 ui/gl/gl_context_cgl.h class GLContextCGL : public GLContextReal { GLContextCGL 19 ui/gl/gl_context_cgl.h explicit GLContextCGL(GLShareGroup* share_group); GLContextCGL 34 ui/gl/gl_context_cgl.h virtual ~GLContextCGL(); GLContextCGL 48 ui/gl/gl_context_cgl.h DISALLOW_COPY_AND_ASSIGN(GLContextCGL);