GLContextCGL       67 ui/gl/gl_context_cgl.cc GLContextCGL::GLContextCGL(GLShareGroup* share_group)
GLContextCGL       77 ui/gl/gl_context_cgl.cc bool GLContextCGL::Initialize(GLSurface* compatible_surface,
GLContextCGL       84 ui/gl/gl_context_cgl.cc   GLContextCGL* share_context = share_group() ?
GLContextCGL       85 ui/gl/gl_context_cgl.cc       static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL;
GLContextCGL      123 ui/gl/gl_context_cgl.cc void GLContextCGL::Destroy() {
GLContextCGL      139 ui/gl/gl_context_cgl.cc bool GLContextCGL::MakeCurrent(GLSurface* surface) {
GLContextCGL      207 ui/gl/gl_context_cgl.cc void GLContextCGL::ReleaseCurrent(GLSurface* surface) {
GLContextCGL      215 ui/gl/gl_context_cgl.cc bool GLContextCGL::IsCurrent(GLSurface* surface) {
GLContextCGL      229 ui/gl/gl_context_cgl.cc void* GLContextCGL::GetHandle() {
GLContextCGL      233 ui/gl/gl_context_cgl.cc void GLContextCGL::SetSwapInterval(int interval) {
GLContextCGL      239 ui/gl/gl_context_cgl.cc bool GLContextCGL::GetTotalGpuMemory(size_t* bytes) {
GLContextCGL      292 ui/gl/gl_context_cgl.cc void GLContextCGL::SetSafeToForceGpuSwitch() {
GLContextCGL      297 ui/gl/gl_context_cgl.cc GLContextCGL::~GLContextCGL() {
GLContextCGL      301 ui/gl/gl_context_cgl.cc GpuPreference GLContextCGL::GetGpuPreference() {
GLContextCGL       17 ui/gl/gl_context_cgl.h class GLContextCGL : public GLContextReal {
GLContextCGL       19 ui/gl/gl_context_cgl.h   explicit GLContextCGL(GLShareGroup* share_group);
GLContextCGL       34 ui/gl/gl_context_cgl.h   virtual ~GLContextCGL();
GLContextCGL       48 ui/gl/gl_context_cgl.h   DISALLOW_COPY_AND_ASSIGN(GLContextCGL);