GLFence 516 gpu/command_buffer/service/gles2_cmd_decoder.cc : fence(gfx::GLFence::Create()) { GLFence 520 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<gfx::GLFence> fence; GLFence 229 gpu/command_buffer/service/gpu_scheduler.cc new UnscheduleFence(gfx::GLFence::Create(), task))); GLFence 302 gpu/command_buffer/service/gpu_scheduler.cc GpuScheduler::UnscheduleFence::UnscheduleFence(gfx::GLFence* fence_, GLFence 25 gpu/command_buffer/service/gpu_scheduler.h class GLFence; GLFence 146 gpu/command_buffer/service/gpu_scheduler.h UnscheduleFence(gfx::GLFence* fence, base::Closure task); GLFence 149 gpu/command_buffer/service/gpu_scheduler.h scoped_ptr<gfx::GLFence> fence; GLFence 196 gpu/command_buffer/service/texture_definition.cc write_fence_.reset(gfx::GLFence::Create()); GLFence 272 gpu/command_buffer/service/texture_definition.cc it->read_fence = make_linked_ptr(gfx::GLFence::Create()); GLFence 283 gpu/command_buffer/service/texture_definition.cc write_fence_.reset(gfx::GLFence::CreateWithoutFlush()); GLFence 20 gpu/command_buffer/service/texture_definition.h class GLFence; GLFence 56 gpu/command_buffer/service/texture_definition.h linked_ptr<gfx::GLFence> read_fence; GLFence 59 gpu/command_buffer/service/texture_definition.h scoped_ptr<gfx::GLFence> write_fence_; GLFence 13 ui/gl/gl_fence.cc class GLFenceNVFence: public gfx::GLFence { GLFence 60 ui/gl/gl_fence.cc class GLFenceARBSync: public gfx::GLFence { GLFence 108 ui/gl/gl_fence.cc class EGLFenceSync : public gfx::GLFence { GLFence 159 ui/gl/gl_fence.cc gfx::GLFence* CreateFence(bool flush) { GLFence 179 ui/gl/gl_fence.cc GLFence::GLFence() { GLFence 182 ui/gl/gl_fence.cc GLFence::~GLFence() { GLFence 185 ui/gl/gl_fence.cc GLFence* GLFence::Create() { GLFence 189 ui/gl/gl_fence.cc GLFence* GLFence::CreateWithoutFlush() { GLFence 13 ui/gl/gl_fence.h class GL_EXPORT GLFence { GLFence 15 ui/gl/gl_fence.h GLFence(); GLFence 16 ui/gl/gl_fence.h virtual ~GLFence(); GLFence 18 ui/gl/gl_fence.h static GLFence* Create(); GLFence 24 ui/gl/gl_fence.h static GLFence* CreateWithoutFlush(); GLFence 37 ui/gl/gl_fence.h DISALLOW_COPY_AND_ASSIGN(GLFence);