GL_COLOR_BUFFER_BIT 339 cc/output/gl_renderer.cc GLbitfield clear_bits = GL_COLOR_BUFFER_BIT; GL_COLOR_BUFFER_BIT 812 cc/output/gl_renderer.cc gl_->Clear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 940 cc/output/gl_renderer_unittest.cc GLint clear_bits = GL_COLOR_BUFFER_BIT; GL_COLOR_BUFFER_BIT 942 cc/output/gl_renderer_unittest.cc GLint clear_bits = GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; GL_COLOR_BUFFER_BIT 1352 cc/output/renderer_pixeltest.cc gl->Clear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 274 content/common/gpu/media/rendering_helper.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 422 content/shell/renderer/test_runner/TestPlugin.cpp m_context->clear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 1947 gpu/command_buffer/service/gles2_cmd_decoder.cc GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT 2621 gpu/command_buffer/service/gles2_cmd_decoder.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); GL_COLOR_BUFFER_BIT 3573 gpu/command_buffer/service/gles2_cmd_decoder.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); GL_COLOR_BUFFER_BIT 4130 gpu/command_buffer/service/gles2_cmd_decoder.cc backbuffer_needs_clear_bits_ |= GL_COLOR_BUFFER_BIT; GL_COLOR_BUFFER_BIT 5010 gpu/command_buffer/service/gles2_cmd_decoder.cc clear_bits |= GL_COLOR_BUFFER_BIT; GL_COLOR_BUFFER_BIT 5483 gpu/command_buffer/service/gles2_cmd_decoder.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 5490 gpu/command_buffer/service/gles2_cmd_decoder.cc 0, 0, 1, 1, 0, 0, 1, 1, GL_COLOR_BUFFER_BIT, GL_NEAREST); GL_COLOR_BUFFER_BIT 9076 gpu/command_buffer/service/gles2_cmd_decoder.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 9410 gpu/command_buffer/service/gles2_cmd_decoder.cc backbuffer_needs_clear_bits_ |= GL_COLOR_BUFFER_BIT; GL_COLOR_BUFFER_BIT 6095 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 6258 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 6277 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_CALL(*gl_, Clear(GL_COLOR_BUFFER_BIT)) GL_COLOR_BUFFER_BIT 6282 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc cmd.Init(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 6312 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 6370 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 6411 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 6529 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, // clear bits GL_COLOR_BUFFER_BIT 265 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) GL_COLOR_BUFFER_BIT 536 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc if ((clear_bits & GL_COLOR_BUFFER_BIT) != 0) { GL_COLOR_BUFFER_BIT 46 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 132 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 139 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 148 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT 373 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 387 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 469 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 483 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 164 gpu/command_buffer/tests/gl_depth_texture_unittest.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 179 gpu/command_buffer/tests/gl_depth_texture_unittest.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 120 gpu/command_buffer/tests/gl_pointcoord_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 62 gpu/command_buffer/tests/gl_readback_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 263 gpu/command_buffer/tests/gl_readback_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 260 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 270 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 325 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 31 gpu/command_buffer/tests/gl_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 58 gpu/command_buffer/tests/gl_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 88 gpu/command_buffer/tests/gl_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 53 gpu/command_buffer/tests/gl_unittests_android.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 89 gpu/command_buffer/tests/gl_virtual_contexts_unittest.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 113 gpu/command_buffer/tests/occlusion_query_unittest.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 131 gpu/command_buffer/tests/occlusion_query_unittest.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 61 gpu/tools/compositor_model_bench/forward_render_model.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 118 mojo/apps/js/bindings/gl/context.cc .SetValue("COLOR_BUFFER_BIT", GL_COLOR_BUFFER_BIT) GL_COLOR_BUFFER_BIT 428 mojo/examples/sample_app/spinning_cube.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 413 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 215 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 280 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 416 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_COLOR_BUFFER_BIT 148 ppapi/examples/gles2/gles2.cc gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 163 ppapi/examples/gles2/gles2.cc gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 433 ppapi/examples/gles2_spinning_cube/spinning_cube.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 215 ppapi/examples/media_stream_video/media_stream_video.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 280 ppapi/examples/media_stream_video/media_stream_video.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 263 ppapi/examples/video_capture/video_capture.cc gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 280 ppapi/examples/video_capture/video_capture.cc gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 504 ppapi/examples/video_decode/video_decode.cc gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 55 ppapi/tests/test_graphics_3d.cc opengl_es2_->Clear(context.pp_resource(), GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 83 ppapi/tests/test_graphics_3d.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 108 ppapi/tests/test_graphics_3d.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 177 ppapi/tests/test_graphics_3d.cc opengl_es2_->Clear(kBadResource, GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 187 ppapi/tests/test_graphics_3d.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 194 ppapi/tests/test_graphics_3d.cc glClear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 217 ui/aura/bench/bench_main.cc gl->Clear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 232 ui/aura/bench/bench_main.cc gl->Clear(GL_COLOR_BUFFER_BIT); GL_COLOR_BUFFER_BIT 179 ui/surface/accelerated_surface_mac.cc glClear(GL_COLOR_BUFFER_BIT);