AppendRotate 541 cc/animation/keyframed_animation_curve_unittest.cc operations3.AppendRotate(1.f, 0.f, 0.f, 90.f); AppendRotate 84 cc/animation/transform_operations.h void AppendRotate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar degrees); AppendRotate 28 cc/animation/transform_operations_unittest.cc to_add->AppendRotate(0, 0, 1, 2); AppendRotate 124 cc/animation/transform_operations_unittest.cc to_add->AppendRotate(0, 0, 1, 0); AppendRotate 128 cc/animation/transform_operations_unittest.cc to_add->AppendRotate(0, 0, 1, 0); AppendRotate 129 cc/animation/transform_operations_unittest.cc to_add->AppendRotate(0, 0, 1, 0); AppendRotate 169 cc/animation/transform_operations_unittest.cc operations.AppendRotate(x, y, z, degrees); AppendRotate 374 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(0, 0, 1, 0); AppendRotate 377 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(0, 0, 2, 360); AppendRotate 390 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(0, 0, 1, 180); AppendRotate 393 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(0, 0, -1, 180); AppendRotate 405 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(0, 0, 1, 175); AppendRotate 408 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(0, 1, 0, 175); AppendRotate 430 cc/animation/transform_operations_unittest.cc operations.AppendRotate(0, 0, 1, 360); AppendRotate 587 cc/animation/transform_operations_unittest.cc operations.AppendRotate(0, 0, 1, 360); AppendRotate 846 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(0.f, 0.f, 1.f, 0.f); AppendRotate 848 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(0.f, 0.f, 1.f, 360.f); AppendRotate 874 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f); AppendRotate 876 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(1.f, 1.f, 1.f, 390.f); AppendRotate 895 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f); AppendRotate 897 cc/animation/transform_operations_unittest.cc operations_to_same.AppendRotate(1.f, 1.f, 1.f, 390.f); AppendRotate 899 cc/animation/transform_operations_unittest.cc operations_to_opposite.AppendRotate(-1.f, -1.f, -1.f, 390.f); AppendRotate 901 cc/animation/transform_operations_unittest.cc operations_to_different.AppendRotate(1.f, 3.f, 1.f, 390.f); AppendRotate 918 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(1.f, 1.f, 1.f, 30.f); AppendRotate 920 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(1.f, 1.f, 1.f, 390.f); AppendRotate 965 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(x, y, z, 0.f); AppendRotate 967 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(x, y, z, 360.f); AppendRotate 1120 cc/animation/transform_operations_unittest.cc operations_from.AppendRotate(x, y, z, angles[j].theta_from); AppendRotate 1122 cc/animation/transform_operations_unittest.cc operations_to.AppendRotate(x, y, z, angles[j].theta_to); AppendRotate 1274 cc/animation/transform_operations_unittest.cc rotate.AppendRotate(1.f, 2.f, 3.f, 4.f); AppendRotate 1333 cc/animation/transform_operations_unittest.cc rotate.AppendRotate(1.f, 2.f, 3.f, 4.f); AppendRotate 1479 cc/animation/transform_operations_unittest.cc operations7.AppendRotate(1.f, 2.f, 3.f, 4.f); AppendRotate 1482 cc/animation/transform_operations_unittest.cc operations8.AppendRotate(3.f, 4.f, 5.f, 6.f); AppendRotate 156 cc/layers/layer_utils_unittest.cc start.AppendRotate(1.f, 0.f, 0.f, 0.f); AppendRotate 158 cc/layers/layer_utils_unittest.cc end.AppendRotate(1.f, 0.f, 0.f, 90.f); AppendRotate 180 cc/layers/layer_utils_unittest.cc start.AppendRotate(1.f, 0.f, 0.f, 0.f); AppendRotate 182 cc/layers/layer_utils_unittest.cc end.AppendRotate(1.f, 0.f, 0.f, 90.f); AppendRotate 211 cc/layers/layer_utils_unittest.cc start.AppendRotate(0.f, 0.f, 1.f, 0.f); AppendRotate 213 cc/layers/layer_utils_unittest.cc end.AppendRotate(0.f, 0.f, 1.f, 90.f); AppendRotate 243 cc/layers/layer_utils_unittest.cc end.AppendRotate(0.f, 0.f, 1.f, 90.f); AppendRotate 35 webkit/renderer/compositor_bindings/web_transform_operations_impl.cc transform_operations_.AppendRotate(x, y, z, degrees);