GpuWatchdogThread 43 content/gpu/gpu_child_thread.cc GpuChildThread::GpuChildThread(GpuWatchdogThread* watchdog_thread, GpuWatchdogThread 30 content/gpu/gpu_child_thread.h class GpuWatchdogThread; GpuWatchdogThread 40 content/gpu/gpu_child_thread.h explicit GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, GpuWatchdogThread 79 content/gpu/gpu_child_thread.h scoped_refptr<GpuWatchdogThread> watchdog_thread_; GpuWatchdogThread 62 content/gpu/gpu_main.cc bool StartSandboxLinux(const gpu::GPUInfo&, GpuWatchdogThread*, bool); GpuWatchdogThread 172 content/gpu/gpu_main.cc scoped_refptr<GpuWatchdogThread> watchdog_thread; GpuWatchdogThread 177 content/gpu/gpu_main.cc watchdog_thread = new GpuWatchdogThread(kGpuTimeout); GpuWatchdogThread 305 content/gpu/gpu_main.cc watchdog_thread = new GpuWatchdogThread(kGpuTimeout); GpuWatchdogThread 418 content/gpu/gpu_main.cc GpuWatchdogThread* watchdog_thread, GpuWatchdogThread 31 content/gpu/gpu_watchdog_thread.cc GpuWatchdogThread::GpuWatchdogThread(int timeout) GpuWatchdogThread 65 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::PostAcknowledge() { GpuWatchdogThread 70 content/gpu/gpu_watchdog_thread.cc base::Bind(&GpuWatchdogThread::OnAcknowledge, this)); GpuWatchdogThread 73 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::CheckArmed() { GpuWatchdogThread 81 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::Init() { GpuWatchdogThread 86 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::CleanUp() { GpuWatchdogThread 90 content/gpu/gpu_watchdog_thread.cc GpuWatchdogThread::GpuWatchdogTaskObserver::GpuWatchdogTaskObserver( GpuWatchdogThread 91 content/gpu/gpu_watchdog_thread.cc GpuWatchdogThread* watchdog) GpuWatchdogThread 95 content/gpu/gpu_watchdog_thread.cc GpuWatchdogThread::GpuWatchdogTaskObserver::~GpuWatchdogTaskObserver() { GpuWatchdogThread 98 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::GpuWatchdogTaskObserver::WillProcessTask( GpuWatchdogThread 103 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::GpuWatchdogTaskObserver::DidProcessTask( GpuWatchdogThread 108 content/gpu/gpu_watchdog_thread.cc GpuWatchdogThread::~GpuWatchdogThread() { GpuWatchdogThread 129 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::OnAcknowledge() { GpuWatchdogThread 153 content/gpu/gpu_watchdog_thread.cc base::Bind(&GpuWatchdogThread::OnCheck, weak_factory_.GetWeakPtr(), GpuWatchdogThread 158 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::OnCheck(bool after_suspend) { GpuWatchdogThread 192 content/gpu/gpu_watchdog_thread.cc &GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang, GpuWatchdogThread 198 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang() { GpuWatchdogThread 210 content/gpu/gpu_watchdog_thread.cc &GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang, GpuWatchdogThread 262 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::AddPowerObserver() { GpuWatchdogThread 265 content/gpu/gpu_watchdog_thread.cc base::Bind(&GpuWatchdogThread::OnAddPowerObserver, this)); GpuWatchdogThread 268 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::OnAddPowerObserver() { GpuWatchdogThread 274 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::OnSuspend() { GpuWatchdogThread 282 content/gpu/gpu_watchdog_thread.cc void GpuWatchdogThread::OnResume() { GpuWatchdogThread 291 content/gpu/gpu_watchdog_thread.cc base::TimeDelta GpuWatchdogThread::GetWatchedThreadTime() { GpuWatchdogThread 20 content/gpu/gpu_watchdog_thread.h class GpuWatchdogThread : public base::Thread, GpuWatchdogThread 23 content/gpu/gpu_watchdog_thread.h public base::RefCountedThreadSafe<GpuWatchdogThread> { GpuWatchdogThread 25 content/gpu/gpu_watchdog_thread.h explicit GpuWatchdogThread(int timeout); GpuWatchdogThread 43 content/gpu/gpu_watchdog_thread.h friend class base::RefCountedThreadSafe<GpuWatchdogThread>; GpuWatchdogThread 49 content/gpu/gpu_watchdog_thread.h explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); GpuWatchdogThread 58 content/gpu/gpu_watchdog_thread.h GpuWatchdogThread* watchdog_; GpuWatchdogThread 61 content/gpu/gpu_watchdog_thread.h virtual ~GpuWatchdogThread(); GpuWatchdogThread 91 content/gpu/gpu_watchdog_thread.h base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; GpuWatchdogThread 99 content/gpu/gpu_watchdog_thread.h DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread);