IdAllocator        44 cc/resources/resource_provider.cc   IdAllocator(GLES2Interface* gl, size_t id_allocation_chunk_size)
IdAllocator       154 cc/resources/resource_provider.cc class TextureIdAllocator : public IdAllocator {
IdAllocator       158 cc/resources/resource_provider.cc       : IdAllocator(gl, texture_id_allocation_chunk_size) {}
IdAllocator       178 cc/resources/resource_provider.cc class BufferIdAllocator : public IdAllocator {
IdAllocator       181 cc/resources/resource_provider.cc       : IdAllocator(gl, buffer_id_allocation_chunk_size) {}
IdAllocator        50 cc/resources/resource_provider.h class IdAllocator;
IdAllocator       647 cc/resources/resource_provider.h   scoped_ptr<IdAllocator> texture_id_allocator_;
IdAllocator       648 cc/resources/resource_provider.h   scoped_ptr<IdAllocator> buffer_id_allocator_;
IdAllocator        79 gpu/command_buffer/client/share_group.cc   IdAllocator id_allocator_;
IdAllocator        16 gpu/command_buffer/common/id_allocator.cc IdAllocator::IdAllocator() {}
IdAllocator        18 gpu/command_buffer/common/id_allocator.cc IdAllocator::~IdAllocator() {}
IdAllocator        20 gpu/command_buffer/common/id_allocator.cc ResourceId IdAllocator::AllocateID() {
IdAllocator        36 gpu/command_buffer/common/id_allocator.cc ResourceId IdAllocator::AllocateIDAtOrAbove(ResourceId desired_id) {
IdAllocator        54 gpu/command_buffer/common/id_allocator.cc bool IdAllocator::MarkAsUsed(ResourceId id) {
IdAllocator        61 gpu/command_buffer/common/id_allocator.cc void IdAllocator::FreeID(ResourceId id) {
IdAllocator        68 gpu/command_buffer/common/id_allocator.cc bool IdAllocator::InUse(ResourceId id) const {
IdAllocator        72 gpu/command_buffer/common/id_allocator.cc ResourceId IdAllocator::LastUsedId() const {
IdAllocator        80 gpu/command_buffer/common/id_allocator.cc ResourceId IdAllocator::FindFirstUnusedId() const {
IdAllocator        46 gpu/command_buffer/common/id_allocator.h class GPU_EXPORT IdAllocator : public IdAllocatorInterface {
IdAllocator        48 gpu/command_buffer/common/id_allocator.h   IdAllocator();
IdAllocator        49 gpu/command_buffer/common/id_allocator.h   virtual ~IdAllocator();
IdAllocator        71 gpu/command_buffer/common/id_allocator.h   DISALLOW_COPY_AND_ASSIGN(IdAllocator);
IdAllocator        17 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator* id_allocator() { return &id_allocator_; }
IdAllocator        20 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator id_allocator_;
IdAllocator        25 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator *allocator = id_allocator();
IdAllocator        50 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator *allocator = id_allocator();
IdAllocator        74 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator* allocator = id_allocator();
IdAllocator        92 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator* allocator = id_allocator();
IdAllocator       104 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator* allocator = id_allocator();
IdAllocator       114 gpu/command_buffer/common/id_allocator_test.cc   IdAllocator* allocator = id_allocator();
IdAllocator        63 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator);
IdAllocator        64 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator);
IdAllocator        67 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator);
IdAllocator        68 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator);
IdAllocator        69 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator);
IdAllocator        70 gpu/command_buffer/service/context_group.cc   id_namespaces_[id_namespaces::kVertexArrays].reset(new IdAllocator);