InUse              86 gpu/command_buffer/client/fenced_allocator.h   bool InUse();
InUse             248 gpu/command_buffer/client/fenced_allocator.h   bool InUse() {
InUse             249 gpu/command_buffer/client/fenced_allocator.h     return allocator_.InUse();
InUse             125 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_FALSE(allocator_->InUse());
InUse             129 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_TRUE(allocator_->InUse());
InUse             135 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_FALSE(allocator_->InUse());
InUse             143 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_FALSE(allocator_->InUse());
InUse             253 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_TRUE(allocator_->InUse());
InUse             290 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_TRUE(allocator_->InUse());
InUse             297 gpu/command_buffer/client/fenced_allocator_test.cc   EXPECT_FALSE(allocator_->InUse());
InUse             133 gpu/command_buffer/client/mapped_memory.cc     if (!chunk->InUse()) {
InUse             100 gpu/command_buffer/client/mapped_memory.h   bool InUse() {
InUse             101 gpu/command_buffer/client/mapped_memory.h     return allocator_.InUse();
InUse              42 gpu/command_buffer/common/id_allocator.h   virtual bool InUse(ResourceId id) const = 0;
InUse              56 gpu/command_buffer/common/id_allocator.h   virtual bool InUse(ResourceId id) const OVERRIDE;
InUse              88 gpu/command_buffer/common/id_allocator.h   virtual bool InUse(ResourceId id) const OVERRIDE;
InUse              27 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_FALSE(allocator->InUse(1));
InUse              31 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_TRUE(allocator->InUse(id1));
InUse              36 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_TRUE(allocator->InUse(id2));
InUse              41 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_FALSE(allocator->InUse(id1));
InUse              45 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_FALSE(allocator->InUse(id2));
InUse              60 gpu/command_buffer/common/id_allocator_test.cc     EXPECT_TRUE(allocator->InUse(ids[i]));
InUse              66 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_FALSE(allocator->InUse(id1));
InUse              68 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_TRUE(allocator->InUse(id2));
InUse              77 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_FALSE(allocator->InUse(id));
InUse              79 gpu/command_buffer/common/id_allocator_test.cc   EXPECT_TRUE(allocator->InUse(id));
InUse            5657 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!state_.current_program->InUse()) {
InUse            3079 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId1));
InUse            3080 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId2));
InUse            3081 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kRegisterId));
InUse            3082 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId3));
InUse            3088 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId1));
InUse            3089 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId2));
InUse            3090 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kRegisterId));
InUse            3091 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId3));
InUse            3097 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId1));
InUse            3098 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId2));
InUse            3099 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kRegisterId));
InUse            3100 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId3));
InUse            3107 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId1));
InUse            3108 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId2));
InUse            3109 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kRegisterId));
InUse            3110 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(id_allocator->InUse(kExpectedId3));
InUse            3117 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId1));
InUse            3118 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId2));
InUse            3119 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kRegisterId));
InUse            3120 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_FALSE(id_allocator->InUse(kExpectedId3));
InUse            1384 gpu/command_buffer/service/program_manager.cc   if (program->IsDeleted() && !program->InUse()) {
InUse             189 gpu/command_buffer/service/program_manager.h   bool InUse() const {
InUse             134 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(program1->InUse());
InUse             946 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(vshader->InUse());
InUse             947 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(fshader->InUse());
InUse             949 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(vshader->InUse());
InUse             951 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(fshader->InUse());
InUse             953 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(program->InUse());
InUse             956 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse             958 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse             964 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse             972 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(vshader->InUse());
InUse             973 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(fshader->InUse());
InUse             995 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(vshader->InUse());
InUse             996 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(fshader->InUse());
InUse             998 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(vshader->InUse());
InUse            1000 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(fshader->InUse());
InUse            1002 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(program->InUse());
InUse            1005 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse            1007 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse            1009 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_TRUE(program->InUse());
InUse            1011 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(program->InUse());
InUse            1021 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(vshader->InUse());
InUse            1022 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_FALSE(fshader->InUse());
InUse             154 gpu/command_buffer/service/shader_manager.cc   if (shader->IsDeleted() && !shader->InUse()) {
InUse              85 gpu/command_buffer/service/shader_manager.h   bool InUse() const {
InUse             114 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_FALSE(shader1->InUse());
InUse             236 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_FALSE(shader1->InUse());
InUse             239 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             241 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             247 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             254 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_FALSE(shader1->InUse());
InUse             256 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             258 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             260 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_TRUE(shader1->InUse());
InUse             262 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_FALSE(shader1->InUse());
InUse             316 net/disk_cache/memory/mem_backend_impl.cc     if (!node->InUse() || empty) {
InUse              63 net/disk_cache/memory/mem_entry_impl.h   bool InUse();