InUse 86 gpu/command_buffer/client/fenced_allocator.h bool InUse(); InUse 248 gpu/command_buffer/client/fenced_allocator.h bool InUse() { InUse 249 gpu/command_buffer/client/fenced_allocator.h return allocator_.InUse(); InUse 125 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_FALSE(allocator_->InUse()); InUse 129 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_TRUE(allocator_->InUse()); InUse 135 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_FALSE(allocator_->InUse()); InUse 143 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_FALSE(allocator_->InUse()); InUse 253 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_TRUE(allocator_->InUse()); InUse 290 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_TRUE(allocator_->InUse()); InUse 297 gpu/command_buffer/client/fenced_allocator_test.cc EXPECT_FALSE(allocator_->InUse()); InUse 133 gpu/command_buffer/client/mapped_memory.cc if (!chunk->InUse()) { InUse 100 gpu/command_buffer/client/mapped_memory.h bool InUse() { InUse 101 gpu/command_buffer/client/mapped_memory.h return allocator_.InUse(); InUse 42 gpu/command_buffer/common/id_allocator.h virtual bool InUse(ResourceId id) const = 0; InUse 56 gpu/command_buffer/common/id_allocator.h virtual bool InUse(ResourceId id) const OVERRIDE; InUse 88 gpu/command_buffer/common/id_allocator.h virtual bool InUse(ResourceId id) const OVERRIDE; InUse 27 gpu/command_buffer/common/id_allocator_test.cc EXPECT_FALSE(allocator->InUse(1)); InUse 31 gpu/command_buffer/common/id_allocator_test.cc EXPECT_TRUE(allocator->InUse(id1)); InUse 36 gpu/command_buffer/common/id_allocator_test.cc EXPECT_TRUE(allocator->InUse(id2)); InUse 41 gpu/command_buffer/common/id_allocator_test.cc EXPECT_FALSE(allocator->InUse(id1)); InUse 45 gpu/command_buffer/common/id_allocator_test.cc EXPECT_FALSE(allocator->InUse(id2)); InUse 60 gpu/command_buffer/common/id_allocator_test.cc EXPECT_TRUE(allocator->InUse(ids[i])); InUse 66 gpu/command_buffer/common/id_allocator_test.cc EXPECT_FALSE(allocator->InUse(id1)); InUse 68 gpu/command_buffer/common/id_allocator_test.cc EXPECT_TRUE(allocator->InUse(id2)); InUse 77 gpu/command_buffer/common/id_allocator_test.cc EXPECT_FALSE(allocator->InUse(id)); InUse 79 gpu/command_buffer/common/id_allocator_test.cc EXPECT_TRUE(allocator->InUse(id)); InUse 5657 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!state_.current_program->InUse()) { InUse 3079 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId1)); InUse 3080 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId2)); InUse 3081 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kRegisterId)); InUse 3082 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId3)); InUse 3088 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId1)); InUse 3089 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId2)); InUse 3090 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kRegisterId)); InUse 3091 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId3)); InUse 3097 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId1)); InUse 3098 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId2)); InUse 3099 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kRegisterId)); InUse 3100 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId3)); InUse 3107 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId1)); InUse 3108 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId2)); InUse 3109 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kRegisterId)); InUse 3110 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_TRUE(id_allocator->InUse(kExpectedId3)); InUse 3117 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId1)); InUse 3118 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId2)); InUse 3119 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kRegisterId)); InUse 3120 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_FALSE(id_allocator->InUse(kExpectedId3)); InUse 1384 gpu/command_buffer/service/program_manager.cc if (program->IsDeleted() && !program->InUse()) { InUse 189 gpu/command_buffer/service/program_manager.h bool InUse() const { InUse 134 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(program1->InUse()); InUse 946 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(vshader->InUse()); InUse 947 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(fshader->InUse()); InUse 949 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(vshader->InUse()); InUse 951 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(fshader->InUse()); InUse 953 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(program->InUse()); InUse 956 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 958 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 964 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 972 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(vshader->InUse()); InUse 973 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(fshader->InUse()); InUse 995 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(vshader->InUse()); InUse 996 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(fshader->InUse()); InUse 998 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(vshader->InUse()); InUse 1000 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(fshader->InUse()); InUse 1002 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(program->InUse()); InUse 1005 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 1007 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 1009 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->InUse()); InUse 1011 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(program->InUse()); InUse 1021 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(vshader->InUse()); InUse 1022 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(fshader->InUse()); InUse 154 gpu/command_buffer/service/shader_manager.cc if (shader->IsDeleted() && !shader->InUse()) { InUse 85 gpu/command_buffer/service/shader_manager.h bool InUse() const { InUse 114 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_FALSE(shader1->InUse()); InUse 236 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_FALSE(shader1->InUse()); InUse 239 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 241 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 247 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 254 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_FALSE(shader1->InUse()); InUse 256 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 258 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 260 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_TRUE(shader1->InUse()); InUse 262 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_FALSE(shader1->InUse()); InUse 316 net/disk_cache/memory/mem_backend_impl.cc if (!node->InUse() || empty) { InUse 63 net/disk_cache/memory/mem_entry_impl.h bool InUse();