AudioDeviceThread 27 media/audio/audio_device_thread.cc public base::RefCountedThreadSafe<AudioDeviceThread::Thread> { AudioDeviceThread 29 media/audio/audio_device_thread.cc Thread(AudioDeviceThread::Callback* callback, AudioDeviceThread 43 media/audio/audio_device_thread.cc friend class base::RefCountedThreadSafe<AudioDeviceThread::Thread>; AudioDeviceThread 54 media/audio/audio_device_thread.cc AudioDeviceThread::Callback* callback_; AudioDeviceThread 65 media/audio/audio_device_thread.cc AudioDeviceThread::AudioDeviceThread() { AudioDeviceThread 68 media/audio/audio_device_thread.cc AudioDeviceThread::~AudioDeviceThread() { DCHECK(!thread_.get()); } AudioDeviceThread 70 media/audio/audio_device_thread.cc void AudioDeviceThread::Start(AudioDeviceThread::Callback* callback, AudioDeviceThread 76 media/audio/audio_device_thread.cc thread_ = new AudioDeviceThread::Thread( AudioDeviceThread 81 media/audio/audio_device_thread.cc void AudioDeviceThread::Stop(base::MessageLoop* loop_for_join) { AudioDeviceThread 89 media/audio/audio_device_thread.cc bool AudioDeviceThread::IsStopped() { AudioDeviceThread 95 media/audio/audio_device_thread.cc AudioDeviceThread::Thread::Thread(AudioDeviceThread::Callback* callback, AudioDeviceThread 106 media/audio/audio_device_thread.cc AudioDeviceThread::Thread::~Thread() { AudioDeviceThread 110 media/audio/audio_device_thread.cc void AudioDeviceThread::Thread::Start() { AudioDeviceThread 121 media/audio/audio_device_thread.cc void AudioDeviceThread::Thread::Stop(base::MessageLoop* loop_for_join) { AudioDeviceThread 142 media/audio/audio_device_thread.cc void AudioDeviceThread::Thread::ThreadMain() { AudioDeviceThread 164 media/audio/audio_device_thread.cc void AudioDeviceThread::Thread::Run() { AudioDeviceThread 194 media/audio/audio_device_thread.cc AudioDeviceThread::Callback::Callback( AudioDeviceThread 214 media/audio/audio_device_thread.cc AudioDeviceThread::Callback::~Callback() {} AudioDeviceThread 216 media/audio/audio_device_thread.cc void AudioDeviceThread::Callback::InitializeOnAudioThread() { AudioDeviceThread 33 media/audio/audio_device_thread.h class MEDIA_EXPORT AudioDeviceThread { AudioDeviceThread 73 media/audio/audio_device_thread.h AudioDeviceThread(); AudioDeviceThread 74 media/audio/audio_device_thread.h ~AudioDeviceThread(); AudioDeviceThread 79 media/audio/audio_device_thread.h void Start(AudioDeviceThread::Callback* callback, AudioDeviceThread 109 media/audio/audio_device_thread.h scoped_refptr<AudioDeviceThread::Thread> thread_; AudioDeviceThread 111 media/audio/audio_device_thread.h DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread); AudioDeviceThread 26 media/audio/audio_input_device.cc : public AudioDeviceThread::Callback { AudioDeviceThread 272 media/audio/audio_input_device.cc : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, AudioDeviceThread 160 media/audio/audio_input_device.h AudioDeviceThread audio_thread_; AudioDeviceThread 20 media/audio/audio_output_device.cc : public AudioDeviceThread::Callback { AudioDeviceThread 273 media/audio/audio_output_device.cc : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), AudioDeviceThread 169 media/audio/audio_output_device.h AudioDeviceThread audio_thread_;