Matrix3F 404 ui/gfx/color_analysis.cc gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap) { Matrix3F 407 ui/gfx/color_analysis.cc gfx::Matrix3F covariance = gfx::Matrix3F::Zeros(); Matrix3F 554 ui/gfx/color_analysis.cc gfx::Matrix3F covariance = ComputeColorCovariance(source_bitmap); Matrix3F 555 ui/gfx/color_analysis.cc gfx::Matrix3F eigenvectors = gfx::Matrix3F::Zeros(); Matrix3F 103 ui/gfx/color_analysis.h GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); Matrix3F 279 ui/gfx/color_analysis_unittest.cc EXPECT_EQ(gfx::Matrix3F::Zeros(), Matrix3F 283 ui/gfx/color_analysis_unittest.cc gfx::Matrix3F covariance = color_utils::ComputeColorCovariance(bitmap); Matrix3F 285 ui/gfx/color_analysis_unittest.cc EXPECT_TRUE(covariance == gfx::Matrix3F::Zeros()); Matrix3F 300 ui/gfx/color_analysis_unittest.cc gfx::Matrix3F covariance = color_utils::ComputeColorCovariance(bitmap); Matrix3F 302 ui/gfx/color_analysis_unittest.cc gfx::Matrix3F expected_covariance = gfx::Matrix3F::Zeros(); Matrix3F 52 ui/gfx/geometry/matrix3_f.cc Matrix3F::Matrix3F() { Matrix3F 55 ui/gfx/geometry/matrix3_f.cc Matrix3F::~Matrix3F() { Matrix3F 59 ui/gfx/geometry/matrix3_f.cc Matrix3F Matrix3F::Zeros() { Matrix3F 60 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix; Matrix3F 66 ui/gfx/geometry/matrix3_f.cc Matrix3F Matrix3F::Ones() { Matrix3F 67 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix; Matrix3F 73 ui/gfx/geometry/matrix3_f.cc Matrix3F Matrix3F::Identity() { Matrix3F 74 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix; Matrix3F 80 ui/gfx/geometry/matrix3_f.cc Matrix3F Matrix3F::FromOuterProduct(const Vector3dF& a, const Vector3dF& bt) { Matrix3F 81 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix; Matrix3F 88 ui/gfx/geometry/matrix3_f.cc bool Matrix3F::IsEqual(const Matrix3F& rhs) const { Matrix3F 92 ui/gfx/geometry/matrix3_f.cc bool Matrix3F::IsNear(const Matrix3F& rhs, float precision) const { Matrix3F 101 ui/gfx/geometry/matrix3_f.cc Matrix3F Matrix3F::Inverse() const { Matrix3F 102 ui/gfx/geometry/matrix3_f.cc Matrix3F inverse = Matrix3F::Zeros(); Matrix3F 120 ui/gfx/geometry/matrix3_f.cc float Matrix3F::Determinant() const { Matrix3F 124 ui/gfx/geometry/matrix3_f.cc Vector3dF Matrix3F::SolveEigenproblem(Matrix3F* eigenvectors) const { Matrix3F 154 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix_b(*this); Matrix3F 209 ui/gfx/geometry/matrix3_f.cc Matrix3F matrix_b(*this); Matrix3F 13 ui/gfx/geometry/matrix3_f.h class GFX_EXPORT Matrix3F { Matrix3F 15 ui/gfx/geometry/matrix3_f.h ~Matrix3F(); Matrix3F 17 ui/gfx/geometry/matrix3_f.h static Matrix3F Zeros(); Matrix3F 18 ui/gfx/geometry/matrix3_f.h static Matrix3F Ones(); Matrix3F 19 ui/gfx/geometry/matrix3_f.h static Matrix3F Identity(); Matrix3F 20 ui/gfx/geometry/matrix3_f.h static Matrix3F FromOuterProduct(const Vector3dF& a, const Vector3dF& bt); Matrix3F 22 ui/gfx/geometry/matrix3_f.h bool IsEqual(const Matrix3F& rhs) const; Matrix3F 25 ui/gfx/geometry/matrix3_f.h bool IsNear(const Matrix3F& rhs, float precision) const; Matrix3F 64 ui/gfx/geometry/matrix3_f.h Matrix3F Inverse() const; Matrix3F 88 ui/gfx/geometry/matrix3_f.h Vector3dF SolveEigenproblem(Matrix3F* eigenvectors) const; Matrix3F 91 ui/gfx/geometry/matrix3_f.h Matrix3F(); // Uninitialized default. Matrix3F 102 ui/gfx/geometry/matrix3_f.h inline bool operator==(const Matrix3F& lhs, const Matrix3F& rhs) { Matrix3F 16 ui/gfx/geometry/matrix3_unittest.cc Matrix3F zeros = Matrix3F::Zeros(); Matrix3F 17 ui/gfx/geometry/matrix3_unittest.cc Matrix3F ones = Matrix3F::Ones(); Matrix3F 18 ui/gfx/geometry/matrix3_unittest.cc Matrix3F identity = Matrix3F::Identity(); Matrix3F 20 ui/gfx/geometry/matrix3_unittest.cc Matrix3F product_ones = Matrix3F::FromOuterProduct( Matrix3F 22 ui/gfx/geometry/matrix3_unittest.cc Matrix3F product_zeros = Matrix3F::FromOuterProduct( Matrix3F 34 ui/gfx/geometry/matrix3_unittest.cc Matrix3F matrix = Matrix3F::Ones(); Matrix3F 35 ui/gfx/geometry/matrix3_unittest.cc Matrix3F identity = Matrix3F::Identity(); Matrix3F 48 ui/gfx/geometry/matrix3_unittest.cc EXPECT_EQ(1.0f, Matrix3F::Identity().Determinant()); Matrix3F 49 ui/gfx/geometry/matrix3_unittest.cc EXPECT_EQ(0.0f, Matrix3F::Zeros().Determinant()); Matrix3F 50 ui/gfx/geometry/matrix3_unittest.cc EXPECT_EQ(0.0f, Matrix3F::Ones().Determinant()); Matrix3F 53 ui/gfx/geometry/matrix3_unittest.cc Matrix3F matrix = Matrix3F::Zeros(); Matrix3F 68 ui/gfx/geometry/matrix3_unittest.cc Matrix3F identity = Matrix3F::Identity(); Matrix3F 69 ui/gfx/geometry/matrix3_unittest.cc Matrix3F inv_identity = identity.Inverse(); Matrix3F 72 ui/gfx/geometry/matrix3_unittest.cc Matrix3F singular = Matrix3F::Zeros(); Matrix3F 77 ui/gfx/geometry/matrix3_unittest.cc EXPECT_EQ(Matrix3F::Zeros(), singular.Inverse()); Matrix3F 79 ui/gfx/geometry/matrix3_unittest.cc Matrix3F regular = Matrix3F::Zeros(); Matrix3F 83 ui/gfx/geometry/matrix3_unittest.cc Matrix3F inv_regular = regular.Inverse(); Matrix3F 92 ui/gfx/geometry/matrix3_unittest.cc Matrix3F identity = Matrix3F::Identity(); Matrix3F 100 ui/gfx/geometry/matrix3_unittest.cc Matrix3F matrix = Matrix3F::Zeros(); Matrix3F 104 ui/gfx/geometry/matrix3_unittest.cc Matrix3F eigenvectors = Matrix3F::Zeros(); Matrix3F 116 ui/gfx/geometry/matrix3_unittest.cc Matrix3F matrix = Matrix3F::Zeros(); Matrix3F 120 ui/gfx/geometry/matrix3_unittest.cc Matrix3F eigenvectors = Matrix3F::Zeros(); Matrix3F 133 ui/gfx/geometry/matrix3_unittest.cc Matrix3F matrix = Matrix3F::Zeros(); Matrix3F 134 ui/gfx/geometry/matrix3_unittest.cc Matrix3F eigenvectors = Matrix3F::Zeros(); Matrix3F 135 ui/gfx/geometry/matrix3_unittest.cc Matrix3F expected_eigenvectors = Matrix3F::Zeros();