NEVER_BIN 35 cc/resources/managed_tile_state.cc case NEVER_BIN: NEVER_BIN 49 cc/resources/managed_tile_state.cc bin(NEVER_BIN), NEVER_BIN 48 cc/resources/prioritized_tile_set.cc case NEVER_BIN: NEVER_BIN 128 cc/resources/prioritized_tile_set.cc while (current_bin_ != NEVER_BIN) { NEVER_BIN 283 cc/resources/tile_manager.cc {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN] NEVER_BIN 284 cc/resources/tile_manager.cc NEVER_BIN, // [NOW_BIN] NEVER_BIN 285 cc/resources/tile_manager.cc NEVER_BIN, // [SOON_BIN] NEVER_BIN 286 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] NEVER_BIN 287 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_BIN] NEVER_BIN 288 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] NEVER_BIN 289 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_BIN] NEVER_BIN 290 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 295 cc/resources/tile_manager.cc NEVER_BIN, // [SOON_BIN] NEVER_BIN 296 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] NEVER_BIN 297 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_BIN] NEVER_BIN 298 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] NEVER_BIN 299 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_BIN] NEVER_BIN 300 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 306 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] NEVER_BIN 307 cc/resources/tile_manager.cc NEVER_BIN, // [EVENTUALLY_BIN] NEVER_BIN 308 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] NEVER_BIN 309 cc/resources/tile_manager.cc NEVER_BIN, // [AT_LAST_BIN] NEVER_BIN 310 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 320 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 333 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 343 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 356 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 366 cc/resources/tile_manager.cc NEVER_BIN // [NEVER_BIN] NEVER_BIN 382 cc/resources/tile_manager.cc return NEVER_BIN; NEVER_BIN 670 cc/resources/tile_manager.cc active_bin = NEVER_BIN; NEVER_BIN 672 cc/resources/tile_manager.cc pending_bin = NEVER_BIN; NEVER_BIN 685 cc/resources/tile_manager.cc if (gpu_memmgr_stats_bin != NEVER_BIN) NEVER_BIN 711 cc/resources/tile_manager.cc bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN && NEVER_BIN 712 cc/resources/tile_manager.cc tree_bin[PENDING_TREE] == NEVER_BIN; NEVER_BIN 714 cc/resources/tile_manager.cc if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees) NEVER_BIN 729 cc/resources/tile_manager.cc if (mts.bin == NEVER_BIN && NEVER_BIN 918 cc/resources/tile_manager.cc if (mts.bin == NEVER_BIN) { NEVER_BIN 89 cc/resources/tile_manager_perftest.cc case NEVER_BIN: NEVER_BIN 106 cc/resources/tile_manager_perftest.cc return NEVER_BIN; NEVER_BIN 109 cc/resources/tile_manager_perftest.cc case NEVER_BIN: NEVER_BIN 113 cc/resources/tile_manager_perftest.cc return NEVER_BIN; NEVER_BIN 140 cc/resources/tile_manager_perftest.cc CreateBinTiles(count - 3 * count_per_bin, NEVER_BIN, tiles);