This source file includes following definitions.
- RandUint64
- RandBytes
#include "base/rand_util.h"
#include <windows.h>
#define SystemFunction036 NTAPI SystemFunction036
#include <NTSecAPI.h>
#undef SystemFunction036
#include <algorithm>
#include <limits>
#include "base/logging.h"
namespace base {
uint64 RandUint64() {
uint64 number;
RandBytes(&number, sizeof(number));
return number;
}
void RandBytes(void* output, size_t output_length) {
char* output_ptr = static_cast<char*>(output);
while (output_length > 0) {
const ULONG output_bytes_this_pass = static_cast<ULONG>(std::min(
output_length, static_cast<size_t>(std::numeric_limits<ULONG>::max())));
const bool success =
RtlGenRandom(output_ptr, output_bytes_this_pass) != FALSE;
CHECK(success);
output_length -= output_bytes_this_pass;
output_ptr += output_bytes_this_pass;
}
}
}