// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_GTK_BOOKMARKS_BOOKMARK_SUB_MENU_MODEL_GTK_H_
#define CHROME_BROWSER_UI_GTK_BOOKMARKS_BOOKMARK_SUB_MENU_MODEL_GTK_H_
#include <vector>
#include "chrome/browser/bookmarks/base_bookmark_model_observer.h"
#include "ui/base/models/simple_menu_model.h"
#include "ui/base/window_open_disposition.h"
class Browser;
class BookmarkModel;
class BookmarkNode;
class MenuGtk; // See below for why we need this.
class Profile;
namespace content {
class PageNavigator;
}
// BookmarkNodeMenuModel builds a SimpleMenuModel on demand when the menu is
// shown, and automatically destroys child models when the menu is closed.
class BookmarkNodeMenuModel : public ui::SimpleMenuModel {
public:
BookmarkNodeMenuModel(ui::SimpleMenuModel::Delegate* delegate,
BookmarkModel* model,
const BookmarkNode* node,
content::PageNavigator* page_navigator,
Profile* profile);
virtual ~BookmarkNodeMenuModel();
// From SimpleMenuModel. Takes care of deleting submenus.
// Note that this is not virtual. That's OK for our use.
void Clear();
// From MenuModel via SimpleMenuModel.
virtual void MenuWillShow() OVERRIDE;
virtual void MenuClosed() OVERRIDE;
virtual void ActivatedAt(int index) OVERRIDE;
virtual void ActivatedAt(int index, int event_flags) OVERRIDE;
protected:
// Adds all bookmark items to the model. Does not clear the model first.
void PopulateMenu();
// Add a submenu for the given bookmark folder node.
void AddSubMenuForNode(const BookmarkNode* node);
BookmarkModel* model() const { return model_; }
void set_model(BookmarkModel* model) { model_ = model; }
const BookmarkNode* node() const { return node_; }
void set_node(const BookmarkNode* node) { node_ = node; }
private:
// Uses the page navigator to open the bookmark at the given index.
void NavigateToMenuItem(int index, WindowOpenDisposition disposition);
// The bookmark model whose bookmarks we will show. Note that in the top-level
// bookmark menu, this may be null. (It is set only when the menu is shown.)
BookmarkModel* model_;
// The bookmark node for the folder that this model will show. Note that in
// the top-level bookmark menu, this may be null, as above.
const BookmarkNode* node_;
// The page navigator used to open bookmarks in ActivatedAt().
content::PageNavigator* page_navigator_;
Profile* profile_;
// A list of the submenus we own and will need to delete.
std::vector<BookmarkNodeMenuModel*> submenus_;
DISALLOW_COPY_AND_ASSIGN(BookmarkNodeMenuModel);
};
// This is the top-level bookmark menu model. It handles prepending a few fixed
// items before the bookmarks. Child menus are all plain BookmarkNodeMenuModels.
// This class also handles watching the bookmark model and forcing the menu to
// close if it changes while the menu is open.
class BookmarkSubMenuModel : public BookmarkNodeMenuModel,
public BaseBookmarkModelObserver {
public:
BookmarkSubMenuModel(ui::SimpleMenuModel::Delegate* delegate,
Browser* browser);
virtual ~BookmarkSubMenuModel();
// See below; this is used to allow closing the menu when bookmarks change.
void SetMenuGtk(MenuGtk* menu) { menu_ = menu; }
// BaseBookmarkModelObserver:
virtual void BookmarkModelLoaded(BookmarkModel* model,
bool ids_reassigned) OVERRIDE;
virtual void BookmarkModelChanged() OVERRIDE;
virtual void BookmarkModelBeingDeleted(BookmarkModel* model) OVERRIDE;
// BookmarkNodeMenuModel:
virtual void MenuWillShow() OVERRIDE;
virtual void MenuClosed() OVERRIDE;
virtual void ActivatedAt(int index) OVERRIDE;
virtual void ActivatedAt(int index, int event_flags) OVERRIDE;
virtual bool IsEnabledAt(int index) const OVERRIDE;
virtual bool IsVisibleAt(int index) const OVERRIDE;
// Returns true if the command id is for a bookmark item.
static bool IsBookmarkItemCommandId(int command_id);
private:
Browser* browser_;
// The number of fixed items shown before the bookmarks.
int fixed_items_;
// The index of the first non-bookmark item after the bookmarks.
int bookmark_end_;
// We need to be able to call Cancel() on the wrench menu when bookmarks
// change. This is a bit of an abstraction violation but it could be converted
// to an interface with just a Cancel() method if necessary.
MenuGtk* menu_;
// We keep track of whether the bookmark submenu is currently showing. If it's
// not showing, then we don't need to forcibly close the entire wrench menu
// when the bookmark model loads.
bool menu_showing_;
DISALLOW_COPY_AND_ASSIGN(BookmarkSubMenuModel);
};
#endif // CHROME_BROWSER_UI_GTK_BOOKMARKS_BOOKMARK_SUB_MENU_MODEL_GTK_H_