#ifndef BASE_FLOAT_UTIL_H_
#define BASE_FLOAT_UTIL_H_
#include "build/build_config.h"
#include <float.h>
#include <cmath>
namespace base {
template <typename Float>
inline bool IsFinite(const Float& number) {
#if defined(OS_POSIX)
return std::isfinite(number) != 0;
#elif defined(OS_WIN)
return _finite(number) != 0;
#endif
}
template <typename Float>
inline bool IsNaN(const Float& number) {
#if defined(OS_POSIX)
return std::isnan(number) != 0;
#elif defined(OS_WIN)
return _isnan(number) != 0;
#endif
}
}
#endif