// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_ #define CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_ #include <string> #include <utility> #include <vector> #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/location.h" #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "base/strings/string16.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "chrome/browser/sync/backend_unrecoverable_error_handler.h" #include "chrome/browser/sync/glue/sync_backend_host.h" #include "chrome/browser/sync/glue/synced_device_tracker.h" #include "chrome/browser/sync/profile_sync_service_base.h" #include "chrome/browser/sync/profile_sync_service_observer.h" #include "chrome/browser/sync/protocol_event_observer.h" #include "chrome/browser/sync/sessions2/sessions_sync_manager.h" #include "chrome/browser/sync/startup_controller.h" #include "components/keyed_service/core/keyed_service.h" #include "components/signin/core/browser/signin_manager_base.h" #include "components/sync_driver/data_type_controller.h" #include "components/sync_driver/data_type_encryption_handler.h" #include "components/sync_driver/data_type_manager.h" #include "components/sync_driver/data_type_manager_observer.h" #include "components/sync_driver/failed_data_types_handler.h" #include "components/sync_driver/sync_frontend.h" #include "components/sync_driver/sync_prefs.h" #include "google_apis/gaia/google_service_auth_error.h" #include "google_apis/gaia/oauth2_token_service.h" #include "net/base/backoff_entry.h" #include "sync/internal_api/public/base/model_type.h" #include "sync/internal_api/public/engine/model_safe_worker.h" #include "sync/internal_api/public/sync_manager_factory.h" #include "sync/internal_api/public/util/experiments.h" #include "sync/internal_api/public/util/unrecoverable_error_handler.h" #include "sync/js/sync_js_controller.h" #include "url/gurl.h" class ManagedUserSigninManagerWrapper; class Profile; class ProfileOAuth2TokenService; class ProfileSyncComponentsFactory; class SyncErrorController; namespace browser_sync { class BackendMigrator; class ChangeProcessor; class DataTypeManager; class DeviceInfo; class FaviconCache; class JsController; class OpenTabsUIDelegate; class SessionModelAssociator; namespace sessions { class SyncSessionSnapshot; } // namespace sessions } // namespace browser_sync namespace syncer { class BaseTransaction; class NetworkResources; struct SyncCredentials; struct UserShare; } // namespace syncer namespace sync_pb { class EncryptedData; } // namespace sync_pb using browser_sync::SessionsSyncManager; // ProfileSyncService is the layer between browser subsystems like bookmarks, // and the sync backend. Each subsystem is logically thought of as being // a sync datatype. // // Individual datatypes can, at any point, be in a variety of stages of being // "enabled". Here are some specific terms for concepts used in this class: // // 'Registered' (feature suppression for a datatype) // // When a datatype is registered, the user has the option of syncing it. // The sync opt-in UI will show only registered types; a checkbox should // never be shown for an unregistered type, and nor should it ever be // synced. // // A datatype is considered registered once RegisterDataTypeController // has been called with that datatype's DataTypeController. // // 'Preferred' (user preferences and opt-out for a datatype) // // This means the user's opt-in or opt-out preference on a per-datatype // basis. The sync service will try to make active exactly these types. // If a user has opted out of syncing a particular datatype, it will // be registered, but not preferred. // // This state is controlled by the ConfigurePreferredDataTypes and // GetPreferredDataTypes. They are stored in the preferences system, // and persist; though if a datatype is not registered, it cannot // be a preferred datatype. // // 'Active' (run-time initialization of sync system for a datatype) // // An active datatype is a preferred datatype that is actively being // synchronized: the syncer has been instructed to querying the server // for this datatype, first-time merges have finished, and there is an // actively installed ChangeProcessor that listens for changes to this // datatype, propagating such changes into and out of the sync backend // as necessary. // // When a datatype is in the process of becoming active, it may be // in some intermediate state. Those finer-grained intermediate states // are differentiated by the DataTypeController state. // // Sync Configuration: // // Sync configuration is accomplished via the following APIs: // * OnUserChoseDatatypes(): Set the data types the user wants to sync. // * SetDecryptionPassphrase(): Attempt to decrypt the user's encrypted data // using the passed passphrase. // * SetEncryptionPassphrase(): Re-encrypt the user's data using the passed // passphrase. // // Additionally, the current sync configuration can be fetched by calling // * GetRegisteredDataTypes() // * GetPreferredDataTypes() // * GetActiveDataTypes() // * IsUsingSecondaryPassphrase() // * EncryptEverythingEnabled() // * IsPassphraseRequired()/IsPassphraseRequiredForDecryption() // // The "sync everything" state cannot be read from ProfileSyncService, but // is instead pulled from SyncPrefs.HasKeepEverythingSynced(). // // Initial sync setup: // // For privacy reasons, it is usually desirable to avoid syncing any data // types until the user has finished setting up sync. There are two APIs // that control the initial sync download: // // * SetSyncSetupCompleted() // * SetSetupInProgress() // // SetSyncSetupCompleted() should be called once the user has finished setting // up sync at least once on their account. SetSetupInProgress(true) should be // called while the user is actively configuring their account, and then // SetSetupInProgress(false) should be called when configuration is complete. // When SetSyncSetupCompleted() == false, but SetSetupInProgress(true) has // been called, then the sync engine knows not to download any user data. // // When initial sync is complete, the UI code should call // SetSyncSetupCompleted() followed by SetSetupInProgress(false) - this will // tell the sync engine that setup is completed and it can begin downloading // data from the sync server. // class ProfileSyncService : public ProfileSyncServiceBase, public browser_sync::SyncFrontend, public sync_driver::SyncPrefObserver, public browser_sync::DataTypeManagerObserver, public syncer::UnrecoverableErrorHandler, public KeyedService, public browser_sync::DataTypeEncryptionHandler, public OAuth2TokenService::Consumer, public OAuth2TokenService::Observer, public SessionsSyncManager::SyncInternalApiDelegate, public SigninManagerBase::Observer { public: typedef browser_sync::SyncBackendHost::Status Status; // Status of sync server connection, sync token and token request. struct SyncTokenStatus { SyncTokenStatus(); ~SyncTokenStatus(); // Sync server connection status reported by sync backend. base::Time connection_status_update_time; syncer::ConnectionStatus connection_status; // Times when OAuth2 access token is requested and received. base::Time token_request_time; base::Time token_receive_time; // Error returned by OAuth2TokenService for token request and time when // next request is scheduled. GoogleServiceAuthError last_get_token_error; base::Time next_token_request_time; }; enum SyncEventCodes { MIN_SYNC_EVENT_CODE = 0, // Events starting the sync service. START_FROM_NTP = 1, // Sync was started from the ad in NTP START_FROM_WRENCH = 2, // Sync was started from the Wrench menu. START_FROM_OPTIONS = 3, // Sync was started from Wrench->Options. START_FROM_BOOKMARK_MANAGER = 4, // Sync was started from Bookmark manager. START_FROM_PROFILE_MENU = 5, // Sync was started from multiprofile menu. START_FROM_URL = 6, // Sync was started from a typed URL. // Events regarding cancellation of the signon process of sync. CANCEL_FROM_SIGNON_WITHOUT_AUTH = 10, // Cancelled before submitting // username and password. CANCEL_DURING_SIGNON = 11, // Cancelled after auth. CANCEL_DURING_CONFIGURE = 12, // Cancelled before choosing data // types and clicking OK. // Events resulting in the stoppage of sync service. STOP_FROM_OPTIONS = 20, // Sync was stopped from Wrench->Options. STOP_FROM_ADVANCED_DIALOG = 21, // Sync was stopped via advanced settings. // Miscellaneous events caused by sync service. MAX_SYNC_EVENT_CODE }; // Used to specify the kind of passphrase with which sync data is encrypted. enum PassphraseType { IMPLICIT, // The user did not provide a custom passphrase for encryption. // We implicitly use the GAIA password in such cases. EXPLICIT, // The user selected the "use custom passphrase" radio button // during sync setup and provided a passphrase. }; enum SyncStatusSummary { UNRECOVERABLE_ERROR, NOT_ENABLED, SETUP_INCOMPLETE, DATATYPES_NOT_INITIALIZED, INITIALIZED, UNKNOWN_ERROR, }; // Default sync server URL. static const char* kSyncServerUrl; // Sync server URL for dev channel users static const char* kDevServerUrl; // Takes ownership of |factory| and |signin_wrapper|. ProfileSyncService( ProfileSyncComponentsFactory* factory, Profile* profile, ManagedUserSigninManagerWrapper* signin_wrapper, ProfileOAuth2TokenService* oauth2_token_service, browser_sync::ProfileSyncServiceStartBehavior start_behavior); virtual ~ProfileSyncService(); // Initializes the object. This must be called at most once, and // immediately after an object of this class is constructed. void Initialize(); virtual void SetSyncSetupCompleted(); // ProfileSyncServiceBase implementation. virtual bool HasSyncSetupCompleted() const OVERRIDE; virtual bool ShouldPushChanges() OVERRIDE; virtual syncer::ModelTypeSet GetActiveDataTypes() const OVERRIDE; virtual void AddObserver(ProfileSyncServiceBase::Observer* observer) OVERRIDE; virtual void RemoveObserver( ProfileSyncServiceBase::Observer* observer) OVERRIDE; virtual bool HasObserver( ProfileSyncServiceBase::Observer* observer) const OVERRIDE; void AddProtocolEventObserver(browser_sync::ProtocolEventObserver* observer); void RemoveProtocolEventObserver( browser_sync::ProtocolEventObserver* observer); void RegisterAuthNotifications(); void UnregisterAuthNotifications(); // Returns true if sync is enabled/not suppressed and the user is logged in. // (being logged in does not mean that tokens are available - tokens may // be missing because they have not loaded yet, or because they were deleted // due to http://crbug.com/121755). // Virtual to enable mocking in tests. // TODO(tim): Remove this? Nothing in ProfileSyncService uses it, and outside // callers use a seemingly arbitrary / redundant / bug prone combination of // this method, IsSyncAccessible, and others. virtual bool IsSyncEnabledAndLoggedIn(); // Return whether OAuth2 refresh token is loaded and available for the backend // to start up. Virtual to enable mocking in tests. virtual bool IsOAuthRefreshTokenAvailable(); // Registers a data type controller with the sync service. This // makes the data type controller available for use, it does not // enable or activate the synchronization of the data type (see // ActivateDataType). Takes ownership of the pointer. void RegisterDataTypeController( browser_sync::DataTypeController* data_type_controller); // Registers a type whose sync storage will not be managed by the // ProfileSyncService. It declares that this sync type may be activated at // some point in the future. This function call does not enable or activate // the syncing of this type void RegisterNonBlockingType(syncer::ModelType type); // Returns the session model associator associated with this type, but only if // the associator is running. If it is doing anything else, it will return // null. // // *** DONT USE THIS ANYMORE! *** // If you think you want to use this, think again! Can you use // GetOpenTabsUIDelegate instead? // TODO(tim): Remove this method. virtual browser_sync::SessionModelAssociator* GetSessionModelAssociatorDeprecated(); // Return the active OpenTabsUIDelegate. If sessions is not enabled or not // currently syncing, returns NULL. virtual browser_sync::OpenTabsUIDelegate* GetOpenTabsUIDelegate(); // Returns the SyncableService for syncer::SESSIONS. virtual syncer::SyncableService* GetSessionsSyncableService(); // SyncInternalApiDelegate implementation. // // Returns sync's representation of the local device info. // Return value is an empty scoped_ptr if the device info is unavailable. virtual scoped_ptr<browser_sync::DeviceInfo> GetLocalDeviceInfo() const OVERRIDE; // Gets the guid for the local device. Can be used by other layers to // to distinguish sync data that belongs to the local device vs data // that belongs to remote devices. Returns empty string if sync is not // initialized. The GUID is not persistent across Chrome signout/signin. // If you sign out of Chrome and sign in, a new GUID is generated. virtual std::string GetLocalSyncCacheGUID() const OVERRIDE; // Returns sync's representation of the device info for a client identified // by |client_id|. Return value is an empty scoped ptr if the device info // is unavailable. virtual scoped_ptr<browser_sync::DeviceInfo> GetDeviceInfo( const std::string& client_id) const; // Gets the device info for all devices signed into the account associated // with this profile. virtual ScopedVector<browser_sync::DeviceInfo> GetAllSignedInDevices() const; // Notifies the observer of any device info changes. virtual void AddObserverForDeviceInfoChange( browser_sync::SyncedDeviceTracker::Observer* observer); // Removes the observer from device info notification. virtual void RemoveObserverForDeviceInfoChange( browser_sync::SyncedDeviceTracker::Observer* observer); // Fills state_map with a map of current data types that are possible to // sync, as well as their states. void GetDataTypeControllerStates( browser_sync::DataTypeController::StateMap* state_map) const; // Disables sync for user. Use ShowLoginDialog to enable. virtual void DisableForUser(); // Disables sync for the user and prevents it from starting on next restart. virtual void StopSyncingPermanently(); // SyncFrontend implementation. virtual void OnBackendInitialized( const syncer::WeakHandle<syncer::JsBackend>& js_backend, const syncer::WeakHandle<syncer::DataTypeDebugInfoListener>& debug_info_listener, bool success) OVERRIDE; virtual void OnSyncCycleCompleted() OVERRIDE; virtual void OnProtocolEvent(const syncer::ProtocolEvent& event) OVERRIDE; virtual void OnSyncConfigureRetry() OVERRIDE; virtual void OnConnectionStatusChange( syncer::ConnectionStatus status) OVERRIDE; virtual void OnPassphraseRequired( syncer::PassphraseRequiredReason reason, const sync_pb::EncryptedData& pending_keys) OVERRIDE; virtual void OnPassphraseAccepted() OVERRIDE; virtual void OnEncryptedTypesChanged( syncer::ModelTypeSet encrypted_types, bool encrypt_everything) OVERRIDE; virtual void OnEncryptionComplete() OVERRIDE; virtual void OnMigrationNeededForTypes( syncer::ModelTypeSet types) OVERRIDE; virtual void OnExperimentsChanged( const syncer::Experiments& experiments) OVERRIDE; virtual void OnActionableError( const syncer::SyncProtocolError& error) OVERRIDE; // DataTypeManagerObserver implementation. virtual void OnConfigureDone( const browser_sync::DataTypeManager::ConfigureResult& result) OVERRIDE; virtual void OnConfigureRetry() OVERRIDE; virtual void OnConfigureStart() OVERRIDE; // DataTypeEncryptionHandler implementation. virtual bool IsPassphraseRequired() const OVERRIDE; virtual syncer::ModelTypeSet GetEncryptedDataTypes() const OVERRIDE; // SigninManagerBase::Observer implementation. virtual void GoogleSigninSucceeded(const std::string& username, const std::string& password) OVERRIDE; virtual void GoogleSignedOut(const std::string& username) OVERRIDE; // Called when a user chooses which data types to sync as part of the sync // setup wizard. |sync_everything| represents whether they chose the // "keep everything synced" option; if true, |chosen_types| will be ignored // and all data types will be synced. |sync_everything| means "sync all // current and future data types." virtual void OnUserChoseDatatypes(bool sync_everything, syncer::ModelTypeSet chosen_types); // Get the sync status code. SyncStatusSummary QuerySyncStatusSummary(); // Get a description of the sync status for displaying in the user interface. std::string QuerySyncStatusSummaryString(); // Initializes a struct of status indicators with data from the backend. // Returns false if the backend was not available for querying; in that case // the struct will be filled with default data. virtual bool QueryDetailedSyncStatus( browser_sync::SyncBackendHost::Status* result); virtual const GoogleServiceAuthError& GetAuthError() const; // Returns true if initial sync setup is in progress (does not return true // if the user is customizing sync after already completing setup once). // ProfileSyncService uses this to determine if it's OK to start syncing, or // if the user is still setting up the initial sync configuration. virtual bool FirstSetupInProgress() const; // Called by the UI to notify the ProfileSyncService that UI is visible so it // will not start syncing. This tells sync whether it's safe to start // downloading data types yet (we don't start syncing until after sync setup // is complete). The UI calls this as soon as any part of the signin wizard is // displayed (even just the login UI). // If |setup_in_progress| is false, this also kicks the sync engine to ensure // that data download starts. virtual void SetSetupInProgress(bool setup_in_progress); // Returns true if the SyncBackendHost has told us it's ready to accept // changes. // [REMARK] - it is safe to call this function only from the ui thread. // because the variable is not thread safe and should only be accessed from // single thread. If we want multiple threads to access this(and there is // currently no need to do so) we need to protect this with a lock. // TODO(timsteele): What happens if the bookmark model is loaded, a change // takes place, and the backend isn't initialized yet? virtual bool sync_initialized() const; virtual bool HasUnrecoverableError() const; const std::string& unrecoverable_error_message() { return unrecoverable_error_message_; } tracked_objects::Location unrecoverable_error_location() { return unrecoverable_error_location_; } // Returns true if OnPassphraseRequired has been called for decryption and // we have an encrypted data type enabled. virtual bool IsPassphraseRequiredForDecryption() const; syncer::PassphraseRequiredReason passphrase_required_reason() const { return passphrase_required_reason_; } // Returns a user-friendly string form of last synced time (in minutes). virtual base::string16 GetLastSyncedTimeString() const; // Returns a human readable string describing backend initialization state. std::string GetBackendInitializationStateString() const; // Returns true if startup is suppressed (i.e. user has stopped syncing via // the google dashboard). virtual bool IsStartSuppressed() const; ProfileSyncComponentsFactory* factory() { return factory_.get(); } // The profile we are syncing for. Profile* profile() const { return profile_; } // Returns a weak pointer to the service's JsController. // Overrideable for testing purposes. virtual base::WeakPtr<syncer::JsController> GetJsController(); // Record stats on various events. static void SyncEvent(SyncEventCodes code); // Returns whether sync is enabled. Sync can be enabled/disabled both // at compile time (e.g., on a per-OS basis) or at run time (e.g., // command-line switches). // Profile::IsSyncAccessible() is probably a better signal than this function. // This function can be called from any thread, and the implementation doesn't // assume it's running on the UI thread. static bool IsSyncEnabled(); // Returns whether sync is managed, i.e. controlled by configuration // management. If so, the user is not allowed to configure sync. virtual bool IsManaged() const; // syncer::UnrecoverableErrorHandler implementation. virtual void OnUnrecoverableError( const tracked_objects::Location& from_here, const std::string& message) OVERRIDE; // Called when a datatype wishes to disable itself due to having hit an // unrecoverable error. virtual void DisableBrokenDatatype( syncer::ModelType type, const tracked_objects::Location& from_here, std::string message); // The functions below (until ActivateDataType()) should only be // called if sync_initialized() is true. // TODO(akalin): This is called mostly by ModelAssociators and // tests. Figure out how to pass the handle to the ModelAssociators // directly, figure out how to expose this to tests, and remove this // function. virtual syncer::UserShare* GetUserShare() const; // TODO(akalin): These two functions are used only by // ProfileSyncServiceHarness. Figure out a different way to expose // this info to that class, and remove these functions. virtual syncer::sessions::SyncSessionSnapshot GetLastSessionSnapshot() const; // Returns whether or not the underlying sync engine has made any // local changes to items that have not yet been synced with the // server. bool HasUnsyncedItems() const; // Used by ProfileSyncServiceHarness. May return NULL. browser_sync::BackendMigrator* GetBackendMigratorForTest(); // Used by tests to inspect interaction with OAuth2TokenService. bool IsRetryingAccessTokenFetchForTest() const; // Used by tests to inspect the OAuth2 access tokens used by PSS. std::string GetAccessTokenForTest() const; // TODO(sync): This is only used in tests. Can we remove it? void GetModelSafeRoutingInfo(syncer::ModelSafeRoutingInfo* out) const; // Returns a ListValue indicating the status of all registered types. // // The format is: // [ {"name": <name>, "value": <value>, "status": <status> }, ... ] // where <name> is a type's name, <value> is a string providing details for // the type's status, and <status> is one of "error", "warning" or "ok" // dpending on the type's current status. // // This function is used by sync_ui_util.cc to help populate the about:sync // page. It returns a ListValue rather than a DictionaryValue in part to make // it easier to iterate over its elements when constructing that page. base::Value* GetTypeStatusMap() const; // Overridden by tests. // TODO(zea): Remove these and have the dtc's call directly into the SBH. virtual void ActivateDataType( syncer::ModelType type, syncer::ModelSafeGroup group, browser_sync::ChangeProcessor* change_processor); virtual void DeactivateDataType(syncer::ModelType type); // SyncPrefObserver implementation. virtual void OnSyncManagedPrefChange(bool is_sync_managed) OVERRIDE; // Changes which data types we're going to be syncing to |preferred_types|. // If it is running, the DataTypeManager will be instructed to reconfigure // the sync backend so that exactly these datatypes are actively synced. See // class comment for more on what it means for a datatype to be Preferred. virtual void ChangePreferredDataTypes( syncer::ModelTypeSet preferred_types); // Returns the set of types which are preferred for enabling. This is a // superset of the active types (see GetActiveDataTypes()). virtual syncer::ModelTypeSet GetPreferredDataTypes() const; // Returns the set of directory types which are preferred for enabling. virtual syncer::ModelTypeSet GetPreferredDirectoryDataTypes() const; // Returns the set of off-thread types which are preferred for enabling. virtual syncer::ModelTypeSet GetPreferredNonBlockingDataTypes() const; // Gets the set of all data types that could be allowed (the set that // should be advertised to the user). These will typically only change // via a command-line option. See class comment for more on what it means // for a datatype to be Registered. virtual syncer::ModelTypeSet GetRegisteredDataTypes() const; // Gets the set of directory types which could be allowed. virtual syncer::ModelTypeSet GetRegisteredDirectoryDataTypes() const; // Gets the set of off-thread types which could be allowed. virtual syncer::ModelTypeSet GetRegisteredNonBlockingDataTypes() const; // Checks whether the Cryptographer is ready to encrypt and decrypt updates // for sensitive data types. Caller must be holding a // syncapi::BaseTransaction to ensure thread safety. virtual bool IsCryptographerReady( const syncer::BaseTransaction* trans) const; // Returns true if a secondary (explicit) passphrase is being used. It is not // legal to call this method before the backend is initialized. virtual bool IsUsingSecondaryPassphrase() const; // Returns the actual passphrase type being used for encryption. virtual syncer::PassphraseType GetPassphraseType() const; // Returns the time the current explicit passphrase (if any), was set. // If no secondary passphrase is in use, or no time is available, returns an // unset base::Time. virtual base::Time GetExplicitPassphraseTime() const; // Note about setting passphrases: There are different scenarios under which // we might want to apply a passphrase. It could be for first-time encryption, // re-encryption, or for decryption by clients that sign in at a later time. // In addition, encryption can either be done using a custom passphrase, or by // reusing the GAIA password. Depending on what is happening in the system, // callers should determine which of the two methods below must be used. // Asynchronously sets the passphrase to |passphrase| for encryption. |type| // specifies whether the passphrase is a custom passphrase or the GAIA // password being reused as a passphrase. // TODO(atwilson): Change this so external callers can only set an EXPLICIT // passphrase with this API. virtual void SetEncryptionPassphrase(const std::string& passphrase, PassphraseType type); // Asynchronously decrypts pending keys using |passphrase|. Returns false // immediately if the passphrase could not be used to decrypt a locally cached // copy of encrypted keys; returns true otherwise. virtual bool SetDecryptionPassphrase(const std::string& passphrase) WARN_UNUSED_RESULT; // Turns on encryption for all data. Callers must call OnUserChoseDatatypes() // after calling this to force the encryption to occur. virtual void EnableEncryptEverything(); // Returns true if we are currently set to encrypt all the sync data. Note: // this is based on the cryptographer's settings, so if the user has recently // requested encryption to be turned on, this may not be true yet. For that, // encryption_pending() must be checked. virtual bool EncryptEverythingEnabled() const; // Returns true if the syncer is waiting for new datatypes to be encrypted. virtual bool encryption_pending() const; const GURL& sync_service_url() const { return sync_service_url_; } SigninManagerBase* signin() const; // Used by tests. bool auto_start_enabled() const; bool setup_in_progress() const; // Stops the sync backend and sets the flag for suppressing sync startup. void StopAndSuppress(); // Resets the flag for suppressing sync startup and starts the sync backend. virtual void UnsuppressAndStart(); // Marks all currently registered types as "acknowledged" so we won't prompt // the user about them any more. void AcknowledgeSyncedTypes(); SyncErrorController* sync_error_controller() { return sync_error_controller_.get(); } // TODO(sync): This is only used in tests. Can we remove it? const browser_sync::FailedDataTypesHandler& failed_data_types_handler() const; browser_sync::DataTypeManager::ConfigureStatus configure_status() { return configure_status_; } // If true, the ProfileSyncService has detected that a new GAIA signin has // succeeded, and is waiting for initialization to complete. This is used by // the UI to differentiate between a new auth error (encountered as part of // the initialization process) and a pre-existing auth error that just hasn't // been cleared yet. Virtual for testing purposes. virtual bool waiting_for_auth() const; // The set of currently enabled sync experiments. const syncer::Experiments& current_experiments() const; // OAuth2TokenService::Consumer implementation. virtual void OnGetTokenSuccess( const OAuth2TokenService::Request* request, const std::string& access_token, const base::Time& expiration_time) OVERRIDE; virtual void OnGetTokenFailure( const OAuth2TokenService::Request* request, const GoogleServiceAuthError& error) OVERRIDE; // OAuth2TokenService::Observer implementation. virtual void OnRefreshTokenAvailable(const std::string& account_id) OVERRIDE; virtual void OnRefreshTokenRevoked(const std::string& account_id) OVERRIDE; virtual void OnRefreshTokensLoaded() OVERRIDE; // KeyedService implementation. This must be called exactly // once (before this object is destroyed). virtual void Shutdown() OVERRIDE; // Called when a datatype (SyncableService) has a need for sync to start // ASAP, presumably because a local change event has occurred but we're // still in deferred start mode, meaning the SyncableService hasn't been // told to MergeDataAndStartSyncing yet. void OnDataTypeRequestsSyncStartup(syncer::ModelType type); // Return sync token status. SyncTokenStatus GetSyncTokenStatus() const; browser_sync::FaviconCache* GetFaviconCache(); // Overrides the NetworkResources used for Sync connections. // This function takes ownership of |network_resources|. void OverrideNetworkResourcesForTest( scoped_ptr<syncer::NetworkResources> network_resources); virtual bool IsSessionsDataTypeControllerRunning() const; protected: // Helper to configure the priority data types. void ConfigurePriorityDataTypes(); // Helper to install and configure a data type manager. void ConfigureDataTypeManager(); // Shuts down the backend sync components. // |option| indicates if syncing is being disabled or not, and whether // to claim ownership of sync thread from backend. void ShutdownImpl(browser_sync::SyncBackendHost::ShutdownOption option); // Return SyncCredentials from the OAuth2TokenService. syncer::SyncCredentials GetCredentials(); virtual syncer::WeakHandle<syncer::JsEventHandler> GetJsEventHandler(); const browser_sync::DataTypeController::TypeMap& data_type_controllers() { return data_type_controllers_; } // Helper method for managing encryption UI. bool IsEncryptedDatatypeEnabled() const; // Helper for OnUnrecoverableError. // TODO(tim): Use an enum for |delete_sync_database| here, in ShutdownImpl, // and in SyncBackendHost::Shutdown. void OnUnrecoverableErrorImpl( const tracked_objects::Location& from_here, const std::string& message, bool delete_sync_database); // This is a cache of the last authentication response we received from the // sync server. The UI queries this to display appropriate messaging to the // user. GoogleServiceAuthError last_auth_error_; // Our asynchronous backend to communicate with sync components living on // other threads. scoped_ptr<browser_sync::SyncBackendHost> backend_; // Was the last SYNC_PASSPHRASE_REQUIRED notification sent because it // was required for encryption, decryption with a cached passphrase, or // because a new passphrase is required? syncer::PassphraseRequiredReason passphrase_required_reason_; private: enum UnrecoverableErrorReason { ERROR_REASON_UNSET, ERROR_REASON_SYNCER, ERROR_REASON_BACKEND_INIT_FAILURE, ERROR_REASON_CONFIGURATION_RETRY, ERROR_REASON_CONFIGURATION_FAILURE, ERROR_REASON_ACTIONABLE_ERROR, ERROR_REASON_LIMIT }; enum AuthErrorMetric { AUTH_ERROR_ENCOUNTERED, AUTH_ERROR_FIXED, AUTH_ERROR_LIMIT }; friend class ProfileSyncServicePasswordTest; friend class SyncTest; friend class TestProfileSyncService; FRIEND_TEST_ALL_PREFIXES(ProfileSyncServiceTest, InitialState); // Update the last auth error and notify observers of error state. void UpdateAuthErrorState(const GoogleServiceAuthError& error); // Detects and attempts to recover from a previous improper datatype // configuration where Keep Everything Synced and the preferred types were // not correctly set. void TrySyncDatatypePrefRecovery(); // Puts the backend's sync scheduler into NORMAL mode. // Called when configuration is complete. void StartSyncingWithServer(); // Called when we've determined that we don't need a passphrase (either // because OnPassphraseAccepted() was called, or because we've gotten a // OnPassphraseRequired() but no data types are enabled). void ResolvePassphraseRequired(); // During initial signin, ProfileSyncService caches the user's signin // passphrase so it can be used to encrypt/decrypt data after sync starts up. // This routine is invoked once the backend has started up to use the // cached passphrase and clear it out when it is done. void ConsumeCachedPassphraseIfPossible(); // RequestAccessToken initiates RPC to request downscoped access token from // refresh token. This happens when a new OAuth2 login token is loaded and // when sync server returns AUTH_ERROR which indicates it is time to refresh // token. virtual void RequestAccessToken(); // If |delete_sync_data_folder| is true, then this method will delete all // previous "Sync Data" folders. (useful if the folder is partial/corrupt). void InitializeBackend(bool delete_sync_data_folder); // Initializes the various settings from the command line. void InitSettings(); // Sets the last synced time to the current time. void UpdateLastSyncedTime(); void NotifyObservers(); void NotifySyncCycleCompleted(); void ClearStaleErrors(); void ClearUnrecoverableError(); // Starts up the backend sync components. void StartUpSlowBackendComponents(); // About-flags experiment names for datatypes that aren't enabled by default // yet. static std::string GetExperimentNameForDataType( syncer::ModelType data_type); // Create and register a new datatype controller. void RegisterNewDataType(syncer::ModelType data_type); // Reconfigures the data type manager with the latest enabled types. // Note: Does not initialize the backend if it is not already initialized. // This function needs to be called only after sync has been initialized // (i.e.,only for reconfigurations). The reason we don't initialize the // backend is because if we had encountered an unrecoverable error we don't // want to startup once more. virtual void ReconfigureDatatypeManager(); // Called when the user changes the sync configuration, to update the UMA // stats. void UpdateSelectedTypesHistogram( bool sync_everything, const syncer::ModelTypeSet chosen_types) const; #if defined(OS_CHROMEOS) // Refresh spare sync bootstrap token for re-enabling the sync service. // Called on successful sign-in notifications. void RefreshSpareBootstrapToken(const std::string& passphrase); #endif // Internal unrecoverable error handler. Used to track error reason via // Sync.UnrecoverableErrors histogram. void OnInternalUnrecoverableError(const tracked_objects::Location& from_here, const std::string& message, bool delete_sync_database, UnrecoverableErrorReason reason); // Factory used to create various dependent objects. scoped_ptr<ProfileSyncComponentsFactory> factory_; // The profile whose data we are synchronizing. Profile* profile_; // The class that handles getting, setting, and persisting sync // preferences. sync_driver::SyncPrefs sync_prefs_; // TODO(ncarter): Put this in a profile, once there is UI for it. // This specifies where to find the sync server. GURL sync_service_url_; // The last time we detected a successful transition from SYNCING state. // Our backend notifies us whenever we should take a new snapshot. base::Time last_synced_time_; // The time that OnConfigureStart is called. This member is zero if // OnConfigureStart has not yet been called, and is reset to zero once // OnConfigureDone is called. base::Time sync_configure_start_time_; // Indicates if this is the first time sync is being configured. This value // is equal to !HasSyncSetupCompleted() at the time of OnBackendInitialized(). bool is_first_time_sync_configure_; // List of available data type controllers. browser_sync::DataTypeController::TypeMap data_type_controllers_; // List of registered types that use the non-blocking API. syncer::ModelTypeSet non_blocking_types_; // Whether the SyncBackendHost has been initialized. bool backend_initialized_; // Set when sync receives DISABLED_BY_ADMIN error from server. Prevents // ProfileSyncService from starting backend till browser restarted or user // signed out. bool sync_disabled_by_admin_; // Set to true if a signin has completed but we're still waiting for the // backend to refresh its credentials. bool is_auth_in_progress_; // Encapsulates user signin - used to set/get the user's authenticated // email address. scoped_ptr<ManagedUserSigninManagerWrapper> signin_; // Information describing an unrecoverable error. UnrecoverableErrorReason unrecoverable_error_reason_; std::string unrecoverable_error_message_; tracked_objects::Location unrecoverable_error_location_; // Manages the start and stop of the various data types. scoped_ptr<browser_sync::DataTypeManager> data_type_manager_; ObserverList<ProfileSyncServiceBase::Observer> observers_; ObserverList<browser_sync::ProtocolEventObserver> protocol_event_observers_; syncer::SyncJsController sync_js_controller_; // This allows us to gracefully handle an ABORTED return code from the // DataTypeManager in the event that the server informed us to cease and // desist syncing immediately. bool expect_sync_configuration_aborted_; // Sometimes we need to temporarily hold on to a passphrase because we don't // yet have a backend to send it to. This happens during initialization as // we don't StartUp until we have a valid token, which happens after valid // credentials were provided. std::string cached_passphrase_; // The current set of encrypted types. Always a superset of // syncer::Cryptographer::SensitiveTypes(). syncer::ModelTypeSet encrypted_types_; // Whether we want to encrypt everything. bool encrypt_everything_; // Whether we're waiting for an attempt to encryption all sync data to // complete. We track this at this layer in order to allow the user to cancel // if they e.g. don't remember their explicit passphrase. bool encryption_pending_; scoped_ptr<browser_sync::BackendMigrator> migrator_; // This is the last |SyncProtocolError| we received from the server that had // an action set on it. syncer::SyncProtocolError last_actionable_error_; // Exposes sync errors to the UI. scoped_ptr<SyncErrorController> sync_error_controller_; // Tracks the set of failed data types (those that encounter an error // or must delay loading for some reason). browser_sync::FailedDataTypesHandler failed_data_types_handler_; browser_sync::DataTypeManager::ConfigureStatus configure_status_; // The set of currently enabled sync experiments. syncer::Experiments current_experiments_; // Sync's internal debug info listener. Used to record datatype configuration // and association information. syncer::WeakHandle<syncer::DataTypeDebugInfoListener> debug_info_listener_; // A thread where all the sync operations happen. // OWNERSHIP Notes: // * Created when backend starts for the first time. // * If sync is disabled, PSS claims ownership from backend. // * If sync is reenabled, PSS passes ownership to new backend. scoped_ptr<base::Thread> sync_thread_; // ProfileSyncService uses this service to get access tokens. ProfileOAuth2TokenService* oauth2_token_service_; // ProfileSyncService needs to remember access token in order to invalidate it // with OAuth2TokenService. std::string access_token_; // ProfileSyncService needs to hold reference to access_token_request_ for // the duration of request in order to receive callbacks. scoped_ptr<OAuth2TokenService::Request> access_token_request_; // If RequestAccessToken fails with transient error then retry requesting // access token with exponential backoff. base::OneShotTimer<ProfileSyncService> request_access_token_retry_timer_; net::BackoffEntry request_access_token_backoff_; base::WeakPtrFactory<ProfileSyncService> weak_factory_; // We don't use |weak_factory_| for the StartupController because the weak // ptrs should be bound to the lifetime of ProfileSyncService and not to the // [Initialize -> sync disabled/shutdown] lifetime. We don't pass // StartupController an Unretained reference to future-proof against // the controller impl changing to post tasks. Therefore, we have a separate // factory. base::WeakPtrFactory<ProfileSyncService> startup_controller_weak_factory_; // States related to sync token and connection. base::Time connection_status_update_time_; syncer::ConnectionStatus connection_status_; base::Time token_request_time_; base::Time token_receive_time_; GoogleServiceAuthError last_get_token_error_; base::Time next_token_request_time_; scoped_ptr<SessionsSyncManager> sessions_sync_manager_; scoped_ptr<syncer::NetworkResources> network_resources_; browser_sync::StartupController startup_controller_; DISALLOW_COPY_AND_ASSIGN(ProfileSyncService); }; bool ShouldShowActionOnUI( const syncer::SyncProtocolError& error); #endif // CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_