// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_GLUE_TAB_NODE_POOL_H_ #define CHROME_BROWSER_SYNC_GLUE_TAB_NODE_POOL_H_ #include <map> #include <set> #include <string> #include "base/basictypes.h" #include "base/gtest_prod_util.h" #include "chrome/browser/sessions/session_id.h" class ProfileSyncService; namespace browser_sync { // A pool for managing free/used tab sync nodes for the *local* session. // Performs lazy creation of sync nodes when necessary. // Note: We make use of the following "id's" // - a tab_id: created by session service, unique to this client // - a tab_node_id: the id for a particular sync tab node. This is used // to generate the sync tab node tag through: // tab_tag = StringPrintf("%s_%ui", local_session_tag, tab_node_id); // // A sync node can be in one of the three states: // 1. Associated : Sync node is used and associated with a tab. // 2. Unassociated : Sync node is used but currently unassociated with any tab. // This is true for old nodes that remain from a session // restart. Nodes are only unassociated temporarily while the // model associator figures out which tabs belong to which // nodes. Eventually any remaining unassociated nodes are // deleted. // 3. Free : Sync node is unused. class TabNodePool { public: explicit TabNodePool(ProfileSyncService* sync_service); ~TabNodePool(); enum InvalidTab { kInvalidTabID = -1 }; // If free nodes > kFreeNodesHighWatermark, delete all free nodes until // free nodes <= kFreeNodesLowWatermark. static const size_t kFreeNodesLowWatermark; // Maximum limit of FreeNodes allowed on the client. static const size_t kFreeNodesHighWatermark; static const int kInvalidTabNodeID; // Build a sync tag from tab_node_id. static std::string TabIdToTag(const std::string machine_tag, int tab_node_id); // Returns the tab_node_id for the next free tab node. If none are available, // creates a new tab node and adds it to free nodes pool. The free node can // then be used to associate with a tab by calling AssociateTabNode. // Note: The node is considered free until it has been associated. Repeated // calls to GetFreeTabNode will return the same id until node has been // associated. int GetFreeTabNode(); // Removes association for |tab_node_id| and returns it to the free node pool. void FreeTabNode(int tab_node_id); // Associates |tab_node_id| with |tab_id|. |tab_node_id| should either be // unassociated or free. If |tab_node_id| is free, |tab_node_id| is removed // from the free node pool In order to associate a non free sync node, // use ReassociateTabNode. void AssociateTabNode(int tab_node_id, SessionID::id_type tab_id); // Adds |tab_node_id| as an unassociated sync node. // Note: this should only be called when we discover tab sync nodes from // previous sessions, not for freeing tab nodes we created through // GetFreeTabNode (use FreeTabNode below for that). void AddTabNode(int tab_node_id); // Returns the tab_id for |tab_node_id| if it is associated else returns // kInvalidTabID. SessionID::id_type GetTabIdFromTabNodeId(int tab_node_id) const; // Reassociates |tab_node_id| with |tab_id|. |tab_node_id| must be either // associated with a tab or in the set of unassociated nodes. void ReassociateTabNode(int tab_node_id, SessionID::id_type tab_id); // Returns true if |tab_node_id| is an unassociated tab node. bool IsUnassociatedTabNode(int tab_node_id); // Deletes any unassociated nodes. void DeleteUnassociatedTabNodes(); // Clear tab pool. void Clear(); // Return the number of tab nodes this client currently has allocated // (including both free, unassociated and associated nodes) size_t Capacity() const; // Return empty status (all tab nodes are in use). bool Empty() const; // Return full status (no tab nodes are in use). bool Full(); void SetMachineTag(const std::string& machine_tag); private: friend class SyncTabNodePoolTest; typedef std::map<int, SessionID::id_type> TabNodeIDToTabIDMap; // Adds |tab_node_id| to free node pool. void FreeTabNodeInternal(int tab_node_id); // Stores mapping of node ids associated with tab_ids, these are the used // nodes of tab node pool. // The nodes in the map can be returned to free tab node pool by calling // FreeTabNode(tab_node_id). TabNodeIDToTabIDMap nodeid_tabid_map_; // The node ids for the set of free sync nodes. std::set<int> free_nodes_pool_; // The node ids that are added to pool using AddTabNode and are currently // not associated with any tab. They can be reassociated using // ReassociateTabNode. std::set<int> unassociated_nodes_; // The maximum used tab_node id for a sync node. A new sync node will always // be created with max_used_tab_node_id_ + 1. int max_used_tab_node_id_; // The machine tag associated with this tab pool. Used in the title of new // sync nodes. std::string machine_tag_; // Our sync service profile (for making changes to the sync db) ProfileSyncService* sync_service_; DISALLOW_COPY_AND_ASSIGN(TabNodePool); }; } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_GLUE_TAB_NODE_POOL_H_