root/base/process/kill_win.cc

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DEFINITIONS

This source file includes following definitions.
  1. TimedOut
  2. OnObjectSignaled
  3. KillProcess
  4. KillProcess
  5. KillProcessById
  6. GetTerminationStatus
  7. WaitForExitCode
  8. WaitForExitCodeWithTimeout
  9. WaitForProcessesToExit
  10. WaitForSingleProcess
  11. CleanupProcesses
  12. EnsureProcessTerminated

// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/process/kill.h"

#include <io.h>
#include <windows.h>

#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/process/process_iterator.h"
#include "base/win/object_watcher.h"

namespace base {

namespace {

// Exit codes with special meanings on Windows.
const DWORD kNormalTerminationExitCode = 0;
const DWORD kDebuggerInactiveExitCode = 0xC0000354;
const DWORD kKeyboardInterruptExitCode = 0xC000013A;
const DWORD kDebuggerTerminatedExitCode = 0x40010004;

// This exit code is used by the Windows task manager when it kills a
// process.  It's value is obviously not that unique, and it's
// surprising to me that the task manager uses this value, but it
// seems to be common practice on Windows to test for it as an
// indication that the task manager has killed something if the
// process goes away.
const DWORD kProcessKilledExitCode = 1;

// Maximum amount of time (in milliseconds) to wait for the process to exit.
static const int kWaitInterval = 2000;

class TimerExpiredTask : public win::ObjectWatcher::Delegate {
 public:
  explicit TimerExpiredTask(ProcessHandle process);
  ~TimerExpiredTask();

  void TimedOut();

  // MessageLoop::Watcher -----------------------------------------------------
  virtual void OnObjectSignaled(HANDLE object);

 private:
  void KillProcess();

  // The process that we are watching.
  ProcessHandle process_;

  win::ObjectWatcher watcher_;

  DISALLOW_COPY_AND_ASSIGN(TimerExpiredTask);
};

TimerExpiredTask::TimerExpiredTask(ProcessHandle process) : process_(process) {
  watcher_.StartWatching(process_, this);
}

TimerExpiredTask::~TimerExpiredTask() {
  TimedOut();
  DCHECK(!process_) << "Make sure to close the handle.";
}

void TimerExpiredTask::TimedOut() {
  if (process_)
    KillProcess();
}

void TimerExpiredTask::OnObjectSignaled(HANDLE object) {
  CloseHandle(process_);
  process_ = NULL;
}

void TimerExpiredTask::KillProcess() {
  // Stop watching the process handle since we're killing it.
  watcher_.StopWatching();

  // OK, time to get frisky.  We don't actually care when the process
  // terminates.  We just care that it eventually terminates, and that's what
  // TerminateProcess should do for us. Don't check for the result code since
  // it fails quite often. This should be investigated eventually.
  base::KillProcess(process_, kProcessKilledExitCode, false);

  // Now, just cleanup as if the process exited normally.
  OnObjectSignaled(process_);
}

}  // namespace

bool KillProcess(ProcessHandle process, int exit_code, bool wait) {
  bool result = (TerminateProcess(process, exit_code) != FALSE);
  if (result && wait) {
    // The process may not end immediately due to pending I/O
    if (WAIT_OBJECT_0 != WaitForSingleObject(process, 60 * 1000))
      DLOG_GETLASTERROR(ERROR) << "Error waiting for process exit";
  } else if (!result) {
    DLOG_GETLASTERROR(ERROR) << "Unable to terminate process";
  }
  return result;
}

// Attempts to kill the process identified by the given process
// entry structure, giving it the specified exit code.
// Returns true if this is successful, false otherwise.
bool KillProcessById(ProcessId process_id, int exit_code, bool wait) {
  HANDLE process = OpenProcess(PROCESS_TERMINATE | SYNCHRONIZE,
                               FALSE,  // Don't inherit handle
                               process_id);
  if (!process) {
    DLOG_GETLASTERROR(ERROR) << "Unable to open process " << process_id;
    return false;
  }
  bool ret = KillProcess(process, exit_code, wait);
  CloseHandle(process);
  return ret;
}

TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
  DWORD tmp_exit_code = 0;

  if (!::GetExitCodeProcess(handle, &tmp_exit_code)) {
    DLOG_GETLASTERROR(FATAL) << "GetExitCodeProcess() failed";
    if (exit_code) {
      // This really is a random number.  We haven't received any
      // information about the exit code, presumably because this
      // process doesn't have permission to get the exit code, or
      // because of some other cause for GetExitCodeProcess to fail
      // (MSDN docs don't give the possible failure error codes for
      // this function, so it could be anything).  But we don't want
      // to leave exit_code uninitialized, since that could cause
      // random interpretations of the exit code.  So we assume it
      // terminated "normally" in this case.
      *exit_code = kNormalTerminationExitCode;
    }
    // Assume the child has exited normally if we can't get the exit
    // code.
    return TERMINATION_STATUS_NORMAL_TERMINATION;
  }
  if (tmp_exit_code == STILL_ACTIVE) {
    DWORD wait_result = WaitForSingleObject(handle, 0);
    if (wait_result == WAIT_TIMEOUT) {
      if (exit_code)
        *exit_code = wait_result;
      return TERMINATION_STATUS_STILL_RUNNING;
    }

    if (wait_result == WAIT_FAILED) {
      DLOG_GETLASTERROR(ERROR) << "WaitForSingleObject() failed";
    } else {
      DCHECK_EQ(WAIT_OBJECT_0, wait_result);

      // Strange, the process used 0x103 (STILL_ACTIVE) as exit code.
      NOTREACHED();
    }

    return TERMINATION_STATUS_ABNORMAL_TERMINATION;
  }

  if (exit_code)
    *exit_code = tmp_exit_code;

  switch (tmp_exit_code) {
    case kNormalTerminationExitCode:
      return TERMINATION_STATUS_NORMAL_TERMINATION;
    case kDebuggerInactiveExitCode:  // STATUS_DEBUGGER_INACTIVE.
    case kKeyboardInterruptExitCode:  // Control-C/end session.
    case kDebuggerTerminatedExitCode:  // Debugger terminated process.
    case kProcessKilledExitCode:  // Task manager kill.
      return TERMINATION_STATUS_PROCESS_WAS_KILLED;
    default:
      // All other exit codes indicate crashes.
      return TERMINATION_STATUS_PROCESS_CRASHED;
  }
}

bool WaitForExitCode(ProcessHandle handle, int* exit_code) {
  bool success = WaitForExitCodeWithTimeout(
      handle, exit_code, base::TimeDelta::FromMilliseconds(INFINITE));
  CloseProcessHandle(handle);
  return success;
}

bool WaitForExitCodeWithTimeout(ProcessHandle handle,
                                int* exit_code,
                                base::TimeDelta timeout) {
  if (::WaitForSingleObject(handle, timeout.InMilliseconds()) != WAIT_OBJECT_0)
    return false;
  DWORD temp_code;  // Don't clobber out-parameters in case of failure.
  if (!::GetExitCodeProcess(handle, &temp_code))
    return false;

  *exit_code = temp_code;
  return true;
}

bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
                            base::TimeDelta wait,
                            const ProcessFilter* filter) {
  const ProcessEntry* entry;
  bool result = true;
  DWORD start_time = GetTickCount();

  NamedProcessIterator iter(executable_name, filter);
  while ((entry = iter.NextProcessEntry())) {
    DWORD remaining_wait = std::max<int64>(
        0, wait.InMilliseconds() - (GetTickCount() - start_time));
    HANDLE process = OpenProcess(SYNCHRONIZE,
                                 FALSE,
                                 entry->th32ProcessID);
    DWORD wait_result = WaitForSingleObject(process, remaining_wait);
    CloseHandle(process);
    result = result && (wait_result == WAIT_OBJECT_0);
  }

  return result;
}

bool WaitForSingleProcess(ProcessHandle handle, base::TimeDelta wait) {
  int exit_code;
  if (!WaitForExitCodeWithTimeout(handle, &exit_code, wait))
    return false;
  return exit_code == 0;
}

bool CleanupProcesses(const FilePath::StringType& executable_name,
                      base::TimeDelta wait,
                      int exit_code,
                      const ProcessFilter* filter) {
  bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
  if (!exited_cleanly)
    KillProcesses(executable_name, exit_code, filter);
  return exited_cleanly;
}

void EnsureProcessTerminated(ProcessHandle process) {
  DCHECK(process != GetCurrentProcess());

  // If already signaled, then we are done!
  if (WaitForSingleObject(process, 0) == WAIT_OBJECT_0) {
    CloseHandle(process);
    return;
  }

  MessageLoop::current()->PostDelayedTask(
      FROM_HERE,
      base::Bind(&TimerExpiredTask::TimedOut,
                 base::Owned(new TimerExpiredTask(process))),
      base::TimeDelta::FromMilliseconds(kWaitInterval));
}

}  // namespace base

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