// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains routines to kill processes and get the exit code and // termination status. #ifndef BASE_PROCESS_KILL_H_ #define BASE_PROCESS_KILL_H_ #include "base/files/file_path.h" #include "base/process/process_handle.h" #include "base/time/time.h" namespace base { class ProcessFilter; // Return status values from GetTerminationStatus. Don't use these as // exit code arguments to KillProcess*(), use platform/application // specific values instead. enum TerminationStatus { TERMINATION_STATUS_NORMAL_TERMINATION, // zero exit status TERMINATION_STATUS_ABNORMAL_TERMINATION, // non-zero exit status TERMINATION_STATUS_PROCESS_WAS_KILLED, // e.g. SIGKILL or task manager kill TERMINATION_STATUS_PROCESS_CRASHED, // e.g. Segmentation fault TERMINATION_STATUS_STILL_RUNNING, // child hasn't exited yet #if defined(OS_ANDROID) // On Android processes are spawned from the system Zygote and we do not get // the termination status. We can't know if the termination was a crash or an // oom kill for sure, but we can use status of the strong process bindings as // a hint. TERMINATION_STATUS_OOM_PROTECTED, // child was protected from oom kill #endif TERMINATION_STATUS_MAX_ENUM }; // Attempts to kill all the processes on the current machine that were launched // from the given executable name, ending them with the given exit code. If // filter is non-null, then only processes selected by the filter are killed. // Returns true if all processes were able to be killed off, false if at least // one couldn't be killed. BASE_EXPORT bool KillProcesses(const FilePath::StringType& executable_name, int exit_code, const ProcessFilter* filter); // Attempts to kill the process identified by the given process // entry structure, giving it the specified exit code. If |wait| is true, wait // for the process to be actually terminated before returning. // Returns true if this is successful, false otherwise. BASE_EXPORT bool KillProcess(ProcessHandle process, int exit_code, bool wait); #if defined(OS_POSIX) // Attempts to kill the process group identified by |process_group_id|. Returns // true on success. BASE_EXPORT bool KillProcessGroup(ProcessHandle process_group_id); #endif // defined(OS_POSIX) #if defined(OS_WIN) BASE_EXPORT bool KillProcessById(ProcessId process_id, int exit_code, bool wait); #endif // defined(OS_WIN) // Get the termination status of the process by interpreting the // circumstances of the child process' death. |exit_code| is set to // the status returned by waitpid() on POSIX, and from // GetExitCodeProcess() on Windows. |exit_code| may be NULL if the // caller is not interested in it. Note that on Linux, this function // will only return a useful result the first time it is called after // the child exits (because it will reap the child and the information // will no longer be available). BASE_EXPORT TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code); #if defined(OS_POSIX) // Send a kill signal to the process and then wait for the process to exit // and get the termination status. // // This is used in situations where it is believed that the process is dead // or dying (because communication with the child process has been cut). // In order to avoid erroneously returning that the process is still running // because the kernel is still cleaning it up, this will wait for the process // to terminate. In order to avoid the risk of hanging while waiting for the // process to terminate, send a SIGKILL to the process before waiting for the // termination status. // // Note that it is not an option to call WaitForExitCode and then // GetTerminationStatus as the child will be reaped when WaitForExitCode // returns, and this information will be lost. // BASE_EXPORT TerminationStatus GetKnownDeadTerminationStatus( ProcessHandle handle, int* exit_code); #endif // defined(OS_POSIX) // Waits for process to exit. On POSIX systems, if the process hasn't been // signaled then puts the exit code in |exit_code|; otherwise it's considered // a failure. On Windows |exit_code| is always filled. Returns true on success, // and closes |handle| in any case. BASE_EXPORT bool WaitForExitCode(ProcessHandle handle, int* exit_code); // Waits for process to exit. If it did exit within |timeout_milliseconds|, // then puts the exit code in |exit_code|, and returns true. // In POSIX systems, if the process has been signaled then |exit_code| is set // to -1. Returns false on failure (the caller is then responsible for closing // |handle|). // The caller is always responsible for closing the |handle|. BASE_EXPORT bool WaitForExitCodeWithTimeout(ProcessHandle handle, int* exit_code, base::TimeDelta timeout); // Wait for all the processes based on the named executable to exit. If filter // is non-null, then only processes selected by the filter are waited on. // Returns after all processes have exited or wait_milliseconds have expired. // Returns true if all the processes exited, false otherwise. BASE_EXPORT bool WaitForProcessesToExit( const FilePath::StringType& executable_name, base::TimeDelta wait, const ProcessFilter* filter); // Wait for a single process to exit. Return true if it exited cleanly within // the given time limit. On Linux |handle| must be a child process, however // on Mac and Windows it can be any process. BASE_EXPORT bool WaitForSingleProcess(ProcessHandle handle, base::TimeDelta wait); // Waits a certain amount of time (can be 0) for all the processes with a given // executable name to exit, then kills off any of them that are still around. // If filter is non-null, then only processes selected by the filter are waited // on. Killed processes are ended with the given exit code. Returns false if // any processes needed to be killed, true if they all exited cleanly within // the wait_milliseconds delay. BASE_EXPORT bool CleanupProcesses(const FilePath::StringType& executable_name, base::TimeDelta wait, int exit_code, const ProcessFilter* filter); // This method ensures that the specified process eventually terminates, and // then it closes the given process handle. // // It assumes that the process has already been signalled to exit, and it // begins by waiting a small amount of time for it to exit. If the process // does not appear to have exited, then this function starts to become // aggressive about ensuring that the process terminates. // // On Linux this method does not block the calling thread. // On OS X this method may block for up to 2 seconds. // // NOTE: The process handle must have been opened with the PROCESS_TERMINATE // and SYNCHRONIZE permissions. // BASE_EXPORT void EnsureProcessTerminated(ProcessHandle process_handle); #if defined(OS_POSIX) && !defined(OS_MACOSX) // The nicer version of EnsureProcessTerminated() that is patient and will // wait for |process_handle| to finish and then reap it. BASE_EXPORT void EnsureProcessGetsReaped(ProcessHandle process_handle); #endif } // namespace base #endif // BASE_PROCESS_KILL_H_