This source file includes following definitions.
- StartTracking
- StopTracking
#include "base/win/scoped_handle.h"
#include <map>
#include "base/debug/alias.h"
#include "base/lazy_instance.h"
#include "base/synchronization/lock.h"
#include "base/win/windows_version.h"
namespace {
struct Info {
const void* owner;
const void* pc1;
const void* pc2;
DWORD thread_id;
};
typedef std::map<HANDLE, Info> HandleMap;
base::LazyInstance<HandleMap>::Leaky g_handle_map = LAZY_INSTANCE_INITIALIZER;
base::LazyInstance<base::Lock>::Leaky g_lock = LAZY_INSTANCE_INITIALIZER;
}
namespace base {
namespace win {
void VerifierTraits::StartTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
DWORD thread_id = GetCurrentThreadId();
AutoLock lock(g_lock.Get());
Info handle_info = { owner, pc1, pc2, thread_id };
std::pair<HANDLE, Info> item(handle, handle_info);
std::pair<HandleMap::iterator, bool> result = g_handle_map.Get().insert(item);
if (!result.second) {
Info other = result.first->second;
debug::Alias(&other);
CHECK(false);
}
}
void VerifierTraits::StopTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
AutoLock lock(g_lock.Get());
HandleMap::iterator i = g_handle_map.Get().find(handle);
if (i == g_handle_map.Get().end())
CHECK(false);
Info other = i->second;
if (other.owner != owner) {
debug::Alias(&other);
CHECK(false);
}
g_handle_map.Get().erase(i);
}
}
}