// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_ #define ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_ #include "ash/ash_export.h" #include "ash/sticky_keys/sticky_keys_state.h" #include "base/memory/scoped_ptr.h" #include "ui/events/event_constants.h" #include "ui/events/event_handler.h" namespace ui { class Event; class KeyEvent; class MouseEvent; } // namespace ui namespace aura { class Window; } // namespace aura namespace ash { class StickyKeysOverlay; class StickyKeysHandler; // StickyKeysController is an accessibility feature for users to be able to // compose key and mouse event with modifier keys without simultaneous key // press event. Instead they can compose events separately pressing each of the // modifier keys involved. // e.g. Composing Ctrl + T // User Action : The KeyEvent widget will receives // ---------------------------------------------------------- // 1. Press Ctrl key : Ctrl Keydown. // 2. Release Ctrl key : No event // 3. Press T key : T keydown event with ctrl modifier. // 4. : Ctrl Keyup // 5. Release T key : T keyup without ctrl modifier (Windows behavior) // // By typing same modifier keys twice, users can generate bunch of modified key // events. // e.g. To focus tabs consistently by Ctrl + 1, Ctrl + 2 ... // User Action : The KeyEvent widget will receives // ---------------------------------------------------------- // 1. Press Ctrl key : Ctrl Keydown // 2. Release Ctrl key : No event // 3. Press Ctrl key : No event // 4. Release Ctrl key : No event // 5. Press 1 key : 1 Keydown event with Ctrl modifier. // 6. Release 1 key : 1 Keyup event with Ctrl modifier. // 7. Press 2 key : 2 Keydown event with Ctrl modifier. // 8. Release 2 key : 2 Keyup event with Ctrl modifier. // 9. Press Ctrl key : No event // 10. Release Ctrl key: Ctrl Keyup // // In the case of Chrome OS, StickyKeysController supports Shift,Alt,Ctrl // modifiers. Each handling or state is performed independently. // // StickyKeysController is disabled by default. class ASH_EXPORT StickyKeysController : public ui::EventHandler { public: StickyKeysController(); virtual ~StickyKeysController(); // Activate sticky keys to intercept and modify incoming events. void Enable(bool enabled); void SetModifiersEnabled(bool mod3_enabled, bool altgr_enabled); // Overridden from ui::EventHandler: virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; // Returns the StickyKeyOverlay used by the controller. Ownership is not // passed. StickyKeysOverlay* GetOverlayForTest(); private: // Handles keyboard event. Returns true if Sticky key consumes keyboard event. bool HandleKeyEvent(ui::KeyEvent* event); // Handles mouse event. Returns true if sticky key consumes mouse event. bool HandleMouseEvent(ui::MouseEvent* event); // Handles scroll event. Returns true if sticky key consumes scroll event. bool HandleScrollEvent(ui::ScrollEvent* event); // Updates the overlay UI with the current state of the sticky keys. void UpdateOverlay(); // Whether sticky keys is activated and modifying events. bool enabled_; // Whether the current layout has a mod3 key. bool mod3_enabled_; // Whether the current layout has an altgr key. bool altgr_enabled_; // Sticky key handlers. scoped_ptr<StickyKeysHandler> shift_sticky_key_; scoped_ptr<StickyKeysHandler> alt_sticky_key_; scoped_ptr<StickyKeysHandler> altgr_sticky_key_; scoped_ptr<StickyKeysHandler> ctrl_sticky_key_; scoped_ptr<StickyKeysOverlay> overlay_; DISALLOW_COPY_AND_ASSIGN(StickyKeysController); }; // StickyKeysHandler handles key event and controls sticky keysfor specific // modifier keys. If monitored keyboard events are recieved, StickyKeysHandler // changes internal state. If non modifier keyboard events or mouse events are // received, StickyKeysHandler will append modifier based on internal state. // For other events, StickyKeysHandler does nothing. // // The DISABLED state is default state and any incoming non modifier keyboard // events will not be modified. The ENABLED state is one shot modification // state. Only next keyboard event will be modified. After that, internal state // will be back to DISABLED state with sending modifier keyup event. In the case // of LOCKED state, all incomming keyboard events will be modified. The LOCKED // state will be back to DISABLED state by next monitoring modifier key. // // The detailed state flow as follows: // Current state // | DISABLED | ENABLED | LOCKED | // ----------------------------------------------------------------| // Modifier KeyDown | noop | noop(*) | noop(*) | // Modifier KeyUp | To ENABLED(*) | To LOCKED(*) | To DISABLED | // Normal KeyDown | noop | To DISABLED(#) | noop(#) | // Normal KeyUp | noop | noop | noop(#) | // Other KeyUp/Down | noop | noop | noop | // Mouse Press | noop | noop(#) | noop(#) | // Mouse Release | noop | To DISABLED(#) | noop(#) | // Mouse Wheel | noop | To DISABLED(#) | noop(#) | // Other Mouse Event| noop | noop | noop | // // Here, (*) means key event will be consumed by StickyKeys, and (#) means event // is modified. class ASH_EXPORT StickyKeysHandler { public: class StickyKeysHandlerDelegate { public: StickyKeysHandlerDelegate(); virtual ~StickyKeysHandlerDelegate(); // Dispatches keyboard event synchronously. virtual void DispatchKeyEvent(ui::KeyEvent* event, aura::Window* target) = 0; // Dispatches mouse event synchronously. virtual void DispatchMouseEvent(ui::MouseEvent* event, aura::Window* target) = 0; // Dispatches scroll event synchronously. virtual void DispatchScrollEvent(ui::ScrollEvent* event, aura::Window* target) = 0; }; // This class takes an ownership of |delegate|. StickyKeysHandler(ui::EventFlags modifier_flag, StickyKeysHandlerDelegate* delegate); ~StickyKeysHandler(); // Handles key event. Returns true if key is consumed. bool HandleKeyEvent(ui::KeyEvent* event); // Handles a mouse event. Returns true if mouse event is consumed. bool HandleMouseEvent(ui::MouseEvent* event); // Handles a scroll event. Returns true if scroll event is consumed. bool HandleScrollEvent(ui::ScrollEvent* event); // Returns current internal state. StickyKeyState current_state() const { return current_state_; } private: // Represents event type in Sticky Key context. enum KeyEventType { TARGET_MODIFIER_DOWN, // The monitoring modifier key is down. TARGET_MODIFIER_UP, // The monitoring modifier key is up. NORMAL_KEY_DOWN, // The non modifier key is down. NORMAL_KEY_UP, // The non modifier key is up. OTHER_MODIFIER_DOWN, // The modifier key but not monitored key is down. OTHER_MODIFIER_UP, // The modifier key but not monitored key is up. }; // Translates |event| to sticky keys event type. KeyEventType TranslateKeyEvent(ui::KeyEvent* event); // Handles key event in DISABLED state. bool HandleDisabledState(ui::KeyEvent* event); // Handles key event in ENABLED state. bool HandleEnabledState(ui::KeyEvent* event); // Handles key event in LOCKED state. bool HandleLockedState(ui::KeyEvent* event); // Dispatches |event| to its target and then dispatch a key released event // for the modifier key. This function is required to ensure that the events // are sent in the correct order when disabling sticky key after a key/mouse // button press. void DispatchEventAndReleaseModifier(ui::Event* event); // Adds |modifier_flags_| to a native X11 event state mask. void AppendNativeEventMask(unsigned int* state); // Adds |modifier_flags_| into |event|. void AppendModifier(ui::KeyEvent* event); void AppendModifier(ui::MouseEvent* event); void AppendModifier(ui::ScrollEvent* event); // The modifier flag to be monitored and appended to events. const ui::EventFlags modifier_flag_; // The current sticky key status. StickyKeyState current_state_; // True if the received key event is sent by StickyKeyHandler. bool event_from_myself_; // True if we received the TARGET_MODIFIER_DOWN event while in the DISABLED // state but before we receive the TARGET_MODIFIER_UP event. Normal // shortcuts (eg. ctrl + t) during this time will prevent a transition to // the ENABLED state. bool preparing_to_enable_; // Tracks the scroll direction of the current scroll sequence. Sticky keys // stops modifying the scroll events of the sequence when the direction // changes. If no sequence is tracked, the value is 0. int scroll_delta_; // The modifier up key event to be sent on non modifier key on ENABLED state. scoped_ptr<ui::KeyEvent> modifier_up_event_; scoped_ptr<StickyKeysHandlerDelegate> delegate_; DISALLOW_COPY_AND_ASSIGN(StickyKeysHandler); }; } // namespace ash #endif // ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_