// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_PARTIAL_CIRCULAR_BUFFER_H_ #define CHROME_COMMON_PARTIAL_CIRCULAR_BUFFER_H_ #include "base/basictypes.h" #include "base/gtest_prod_util.h" // A wrapper around a memory buffer that allows circular read and write with a // selectable wrapping position. Buffer layout (after wrap; H is header): // ----------------------------------------------------------- // | H | Beginning | End | Middle | // ----------------------------------------------------------- // ^---- Non-wrapping -----^ ^--------- Wrapping ----------^ // The non-wrapping part is never overwritten. The wrapping part will be // circular. The very first part is the header (see the BufferData struct // below). It consists of the following information: // - Length written to the buffer (not including header). // - Wrapping position. // - End position of buffer. (If the last byte is at x, this will be x + 1.) // Users of wrappers around the same underlying buffer must ensure that writing // is finished before reading is started. class PartialCircularBuffer { public: // Use for reading. |buffer_size| is in bytes and must be larger than the // header size (see above). PartialCircularBuffer(void* buffer, uint32 buffer_size); // Use for writing. |buffer_size| is in bytes and must be larger than the // header size (see above). If |append| is true, the header data is not reset // and writing will continue were left off, |wrap_position| is then ignored. PartialCircularBuffer(void* buffer, uint32 buffer_size, uint32 wrap_position, bool append); uint32 Read(void* buffer, uint32 buffer_size); void Write(const void* buffer, uint32 buffer_size); private: friend class PartialCircularBufferTest; #pragma pack(push) #pragma pack(4) struct BufferData { uint32 total_written; uint32 wrap_position; uint32 end_position; uint8 data[1]; }; #pragma pack(pop) void DoWrite(void* dest, const void* src, uint32 num); // Used for reading and writing. BufferData* buffer_data_; uint32 memory_buffer_size_; uint32 data_size_; uint32 position_; // Used for reading. uint32 total_read_; }; #endif // CHROME_COMMON_PARTIAL_CIRCULAR_BUFFER_H_