#ifndef ASH_DISPLAY_SCREEN_ASH_H_
#define ASH_DISPLAY_SCREEN_ASH_H_
#include "ash/ash_export.h"
#include "base/compiler_specific.h"
#include "base/observer_list.h"
#include "ui/gfx/screen.h"
namespace gfx {
class Rect;
}
namespace ash {
namespace internal {
class DisplayManager;
}
class ASH_EXPORT ScreenAsh : public gfx::Screen {
public:
ScreenAsh();
virtual ~ScreenAsh();
static gfx::Display FindDisplayContainingPoint(const gfx::Point& point);
static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window);
static gfx::Rect GetDisplayBoundsInParent(aura::Window* window);
static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window);
static gfx::Rect ConvertRectToScreen(aura::Window* window,
const gfx::Rect& rect);
static gfx::Rect ConvertRectFromScreen(aura::Window* window,
const gfx::Rect& rect);
static const gfx::Display& GetSecondaryDisplay();
static const gfx::Display& GetDisplayForId(int64 display_id);
virtual bool IsDIPEnabled() OVERRIDE;
virtual gfx::Point GetCursorScreenPoint() OVERRIDE;
virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE;
virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point)
OVERRIDE;
virtual int GetNumDisplays() const OVERRIDE;
virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE;
virtual gfx::Display GetDisplayNearestWindow(
gfx::NativeView view) const OVERRIDE;
virtual gfx::Display GetDisplayNearestPoint(
const gfx::Point& point) const OVERRIDE;
virtual gfx::Display GetDisplayMatching(
const gfx::Rect& match_rect) const OVERRIDE;
virtual gfx::Display GetPrimaryDisplay() const OVERRIDE;
virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE;
virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE;
private:
friend class DisplayManager;
void NotifyBoundsChanged(const gfx::Display& display);
void NotifyDisplayAdded(const gfx::Display& display);
void NotifyDisplayRemoved(const gfx::Display& display);
gfx::Screen* CloneForShutdown();
ObserverList<gfx::DisplayObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(ScreenAsh);
};
}
#endif