#ifndef PPAPI_PROXY_PPB_GRAPHICS_3D_PROXY_H_
#define PPAPI_PROXY_PPB_GRAPHICS_3D_PROXY_H_
#include <vector>
#include "base/memory/shared_memory.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "ppapi/c/pp_graphics_3d.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/proxy/interface_proxy.h"
#include "ppapi/proxy/proxy_completion_callback_factory.h"
#include "ppapi/shared_impl/ppb_graphics_3d_shared.h"
#include "ppapi/shared_impl/resource.h"
#include "ppapi/utility/completion_callback_factory.h"
namespace ppapi {
class HostResource;
namespace proxy {
class SerializedHandle;
class PpapiCommandBufferProxy;
class Graphics3D : public PPB_Graphics3D_Shared {
public:
explicit Graphics3D(const HostResource& resource);
virtual ~Graphics3D();
bool Init(gpu::gles2::GLES2Implementation* share_gles2);
virtual PP_Bool SetGetBuffer(int32_t shm_id) OVERRIDE;
virtual gpu::CommandBuffer::State GetState() OVERRIDE;
virtual PP_Bool Flush(int32_t put_offset) OVERRIDE;
virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(uint32_t size,
int32* id) OVERRIDE;
virtual PP_Bool DestroyTransferBuffer(int32_t id) OVERRIDE;
virtual gpu::CommandBuffer::State WaitForTokenInRange(int32_t start,
int32_t end) OVERRIDE;
virtual gpu::CommandBuffer::State WaitForGetOffsetInRange(int32_t start,
int32_t end)
OVERRIDE;
virtual uint32_t InsertSyncPoint() OVERRIDE;
private:
virtual gpu::CommandBuffer* GetCommandBuffer() OVERRIDE;
virtual gpu::GpuControl* GetGpuControl() OVERRIDE;
virtual int32 DoSwapBuffers() OVERRIDE;
scoped_ptr<PpapiCommandBufferProxy> command_buffer_;
DISALLOW_COPY_AND_ASSIGN(Graphics3D);
};
class PPB_Graphics3D_Proxy : public InterfaceProxy {
public:
PPB_Graphics3D_Proxy(Dispatcher* dispatcher);
virtual ~PPB_Graphics3D_Proxy();
static PP_Resource CreateProxyResource(
PP_Instance instance,
PP_Resource share_context,
const int32_t* attrib_list);
virtual bool OnMessageReceived(const IPC::Message& msg);
static const ApiID kApiID = API_ID_PPB_GRAPHICS_3D;
private:
void OnMsgCreate(PP_Instance instance,
HostResource share_context,
const std::vector<int32_t>& attribs,
HostResource* result);
void OnMsgSetGetBuffer(const HostResource& context,
int32 id);
void OnMsgGetState(const HostResource& context,
gpu::CommandBuffer::State* state,
bool* success);
void OnMsgWaitForTokenInRange(const HostResource& context,
int32 start,
int32 end,
gpu::CommandBuffer::State* state,
bool* success);
void OnMsgWaitForGetOffsetInRange(const HostResource& context,
int32 start,
int32 end,
gpu::CommandBuffer::State* state,
bool* success);
void OnMsgAsyncFlush(const HostResource& context, int32 put_offset);
void OnMsgCreateTransferBuffer(
const HostResource& context,
uint32 size,
int32* id,
ppapi::proxy::SerializedHandle* transfer_buffer);
void OnMsgDestroyTransferBuffer(const HostResource& context,
int32 id);
void OnMsgSwapBuffers(const HostResource& context);
void OnMsgInsertSyncPoint(const HostResource& context, uint32* sync_point);
void OnMsgSwapBuffersACK(const HostResource& context,
int32_t pp_error);
void SendSwapBuffersACKToPlugin(int32_t result,
const HostResource& context);
ProxyCompletionCallbackFactory<PPB_Graphics3D_Proxy> callback_factory_;
DISALLOW_COPY_AND_ASSIGN(PPB_Graphics3D_Proxy);
};
}
}
#endif