#ifndef PPAPI_CPP_PRIVATE_TCP_SERVER_SOCKET_PRIVATE_H_
#define PPAPI_CPP_PRIVATE_TCP_SERVER_SOCKET_PRIVATE_H_
#include "ppapi/c/pp_stdint.h"
#include "ppapi/c/private/ppb_tcp_server_socket_private.h"
#include "ppapi/cpp/resource.h"
namespace pp {
class CompletionCallback;
class InstanceHandle;
class TCPServerSocketPrivate : public Resource {
public:
explicit TCPServerSocketPrivate(const InstanceHandle& instance);
static bool IsAvailable();
int32_t Listen(const PP_NetAddress_Private* addr,
int32_t backlog,
const CompletionCallback& callback);
int32_t Accept(PP_Resource* socket,
const CompletionCallback& callback);
int32_t GetLocalAddress(PP_NetAddress_Private* addr);
void StopListening();
};
}
#endif