#ifndef ASH_SHELF_SHELF_WINDOW_WATCHER_ITEM_DELEGATE_H_
#define ASH_SHELF_SHELF_WINDOW_WATCHER_ITEM_DELEGATE_H_
#include "ash/shelf/shelf_item_delegate.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h"
namespace aura {
class Window;
}
namespace ash {
class ShelfModel;
class ShelfWindowWatcherItemDelegate : public ShelfItemDelegate {
public:
ShelfWindowWatcherItemDelegate(aura::Window* window, ShelfModel* model_);
virtual ~ShelfWindowWatcherItemDelegate();
private:
virtual bool ItemSelected(const ui::Event& event) OVERRIDE;
virtual base::string16 GetTitle() OVERRIDE;
virtual ui::MenuModel* CreateContextMenu(aura::Window* root_window) OVERRIDE;
virtual ShelfMenuModel* CreateApplicationMenu(int event_flags) OVERRIDE;
virtual bool IsDraggable() OVERRIDE;
virtual bool ShouldShowTooltip() OVERRIDE;
virtual void Close() OVERRIDE;
aura::Window* window_;
ShelfModel* model_;
DISALLOW_COPY_AND_ASSIGN(ShelfWindowWatcherItemDelegate);
};
}
#endif