/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* From ppp_input_event.idl modified Mon Dec 19 19:44:12 2011. */ #ifndef PPAPI_C_PPP_INPUT_EVENT_H_ #define PPAPI_C_PPP_INPUT_EVENT_H_ #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_macros.h" #include "ppapi/c/pp_resource.h" #include "ppapi/c/pp_stdint.h" #define PPP_INPUT_EVENT_INTERFACE_0_1 "PPP_InputEvent;0.1" #define PPP_INPUT_EVENT_INTERFACE PPP_INPUT_EVENT_INTERFACE_0_1 /** * @file * This file defines the API for receiving input events from the browser. */ /** * @addtogroup Interfaces * @{ */ struct PPP_InputEvent_0_1 { /** * Function for receiving input events from the browser. * * In order to receive input events, you must register for them by calling * PPB_InputEvent.RequestInputEvents() or RequestFilteringInputEvents(). By * default, no events are delivered. * * If the event was handled, it will not be forwarded to the web page or * browser. If it was not handled, it will bubble according to the normal * rules. So it is important that an instance respond accurately with whether * event propagation should continue. * * Event propagation also controls focus. If you handle an event like a mouse * event, typically the instance will be given focus. Returning false from * a filtered event handler or not registering for an event type means that * the click will be given to a lower part of the page and your instance will * not receive focus. This allows an instance to be partially transparent, * where clicks on the transparent areas will behave like clicks to the * underlying page. * * In general, you should try to keep input event handling short. Especially * for filtered input events, the browser or page may be blocked waiting for * you to respond. * * The caller of this function will maintain a reference to the input event * resource during this call. Unless you take a reference to the resource * to hold it for later, you don't need to release it. * * <strong>Note:</strong> If you're not receiving input events, make sure you * register for the event classes you want by calling RequestInputEvents or * RequestFilteringInputEvents. If you're still not receiving keyboard input * events, make sure you're returning true (or using a non-filtered event * handler) for mouse events. Otherwise, the instance will not receive focus * and keyboard events will not be sent. * * \see PPB_InputEvent.RequestInputEvents and * PPB_InputEvent.RequestFilteringInputEvents * * @return PP_TRUE if the event was handled, PP_FALSE if not. If you have * registered to filter this class of events by calling * RequestFilteringInputEvents, and you return PP_FALSE, the event will * be forwarded to the page (and eventually the browser) for the default * handling. For non-filtered events, the return value will be ignored. */ PP_Bool (*HandleInputEvent)(PP_Instance instance, PP_Resource input_event); }; typedef struct PPP_InputEvent_0_1 PPP_InputEvent; /** * @} */ #endif /* PPAPI_C_PPP_INPUT_EVENT_H_ */