#ifndef ASH_SHELL_WINDOW_WATCHER_SHELF_ITEM_DELEGATE_H_
#define ASH_SHELL_WINDOW_WATCHER_SHELF_ITEM_DELEGATE_H_
#include "ash/shelf/shelf_item_delegate.h"
#include "ash/shelf/shelf_item_types.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h"
namespace ash {
namespace shell {
class WindowWatcher;
class WindowWatcherShelfItemDelegate : public ShelfItemDelegate {
public:
WindowWatcherShelfItemDelegate(ShelfID id, WindowWatcher* watcher);
virtual ~WindowWatcherShelfItemDelegate();
virtual bool ItemSelected(const ui::Event& event) OVERRIDE;
virtual base::string16 GetTitle() OVERRIDE;
virtual ui::MenuModel* CreateContextMenu(aura::Window* root_window) OVERRIDE;
virtual ShelfMenuModel* CreateApplicationMenu(int event_flags) OVERRIDE;
virtual bool IsDraggable() OVERRIDE;
virtual bool ShouldShowTooltip() OVERRIDE;
virtual void Close() OVERRIDE;
private:
ShelfID id_;
WindowWatcher* watcher_;
DISALLOW_COPY_AND_ASSIGN(WindowWatcherShelfItemDelegate);
};
}
}
#endif