This source file includes following definitions.
- alignment_menu_
- IsCommandIdChecked
- IsCommandIdEnabled
- GetAcceleratorForCommandId
- ExecuteCommand
#include "ash/shell/context_menu.h"
#include "ash/root_window_controller.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_types.h"
#include "ash/shell.h"
#include "grit/ash_strings.h"
#include "ui/base/l10n/l10n_util.h"
namespace ash {
namespace shell {
ContextMenu::ContextMenu(aura::Window* root)
: ui::SimpleMenuModel(NULL),
root_window_(root),
alignment_menu_(root) {
DCHECK(root_window_);
set_delegate(this);
AddCheckItemWithStringId(MENU_AUTO_HIDE,
IDS_ASH_SHELF_CONTEXT_MENU_AUTO_HIDE);
AddSubMenuWithStringId(MENU_ALIGNMENT_MENU,
IDS_ASH_SHELF_CONTEXT_MENU_POSITION,
&alignment_menu_);
}
ContextMenu::~ContextMenu() {
}
bool ContextMenu::IsCommandIdChecked(int command_id) const {
switch (command_id) {
case MENU_AUTO_HIDE:
return Shell::GetInstance()->GetShelfAutoHideBehavior(root_window_) ==
ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS;
default:
return false;
}
}
bool ContextMenu::IsCommandIdEnabled(int command_id) const {
return true;
}
bool ContextMenu::GetAcceleratorForCommandId(
int command_id,
ui::Accelerator* accelerator) {
return false;
}
void ContextMenu::ExecuteCommand(int command_id, int event_flags) {
Shell* shell = Shell::GetInstance();
switch (static_cast<MenuItem>(command_id)) {
case MENU_AUTO_HIDE:
shell->SetShelfAutoHideBehavior(
shell->GetShelfAutoHideBehavior(root_window_) ==
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS ?
SHELF_AUTO_HIDE_BEHAVIOR_NEVER :
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS,
root_window_);
break;
case MENU_ALIGNMENT_MENU:
break;
}
}
}
}