// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_NETWORK_FAVORITE_STATE_H_ #define CHROMEOS_NETWORK_FAVORITE_STATE_H_ #include <string> #include "base/values.h" #include "chromeos/network/managed_state.h" #include "chromeos/network/network_ui_data.h" #include "components/onc/onc_constants.h" namespace chromeos { // A simple class to provide essential information for Services created // by Shill corresponding to Profile Entries (i.e. 'preferred' or 'favorite' // networks). // Note: NetworkStateHandler will store an entry for each member of // Manager.ServiceCompleteList, even for visible entries that are not // favorites. This is necessary to avoid unnecessarily re-requesting entries, // and to limit the code complexity. The IsFavorite() accessor is used to skip // entries that are not actually favorites. class CHROMEOS_EXPORT FavoriteState : public ManagedState { public: explicit FavoriteState(const std::string& path); virtual ~FavoriteState(); // ManagedState overrides virtual bool PropertyChanged(const std::string& key, const base::Value& value) OVERRIDE; // Accessors const std::string& profile_path() const { return profile_path_; } const NetworkUIData& ui_data() const { return ui_data_; } const base::DictionaryValue& proxy_config() const { return proxy_config_; } const std::string& guid() const { return guid_; } const base::DictionaryValue& properties() const { return properties_; } // Returns true if this is a favorite stored in a profile (see note above). bool IsFavorite() const; // Returns true if the network properties are stored in a user profile. bool IsPrivate() const; private: std::string profile_path_; NetworkUIData ui_data_; std::string guid_; // TODO(pneubeck): Remove this once (Managed)NetworkConfigurationHandler // provides proxy configuration. crbug.com/241775 base::DictionaryValue proxy_config_; // Keep all Favorite properties in a dictionary so that all configured // properties can be examined for debugging. Since the Favorite list is // mostly fixed, the overhead should be reasonable. base::DictionaryValue properties_; DISALLOW_COPY_AND_ASSIGN(FavoriteState); }; } // namespace chromeos #endif // CHROMEOS_NETWORK_FAVORITE_STATE_H_