#ifndef UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
#define UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "ui/events/gesture_detection/gesture_detection_export.h"
namespace ui {
class GESTURE_DETECTION_EXPORT MotionEvent {
public:
enum Action {
ACTION_DOWN,
ACTION_UP,
ACTION_MOVE,
ACTION_CANCEL,
ACTION_POINTER_DOWN,
ACTION_POINTER_UP,
};
enum { MAX_POINTER_ID = 31 };
virtual ~MotionEvent() {}
virtual int GetId() const = 0;
virtual Action GetAction() const = 0;
virtual int GetActionIndex() const = 0;
virtual size_t GetPointerCount() const = 0;
virtual int GetPointerId(size_t pointer_index) const = 0;
virtual float GetX(size_t pointer_index) const = 0;
virtual float GetY(size_t pointer_index) const = 0;
virtual float GetTouchMajor(size_t pointer_index) const = 0;
virtual float GetPressure(size_t pointer_index) const = 0;
virtual base::TimeTicks GetEventTime() const = 0;
virtual size_t GetHistorySize() const = 0;
virtual base::TimeTicks GetHistoricalEventTime(
size_t historical_index) const = 0;
virtual float GetHistoricalTouchMajor(size_t pointer_index,
size_t historical_index) const = 0;
virtual float GetHistoricalX(size_t pointer_index,
size_t historical_index) const = 0;
virtual float GetHistoricalY(size_t pointer_index,
size_t historical_index) const = 0;
virtual scoped_ptr<MotionEvent> Clone() const = 0;
virtual scoped_ptr<MotionEvent> Cancel() const = 0;
float GetX() const { return GetX(0); }
float GetY() const { return GetY(0); }
float GetRawX() const { return GetX(); }
float GetRawY() const { return GetY(); }
float GetTouchMajor() const { return GetTouchMajor(0); }
float GetPressure() const { return GetPressure(0); }
};
}
#endif