#ifndef UI_BASE_IME_COMPOSITION_UNDERLINE_H_
#define UI_BASE_IME_COMPOSITION_UNDERLINE_H_
#include <vector>
#include "third_party/skia/include/core/SkColor.h"
namespace ui {
struct CompositionUnderline {
CompositionUnderline()
: start_offset(0),
end_offset(0),
color(0),
thick(false) {}
CompositionUnderline(unsigned s, unsigned e, SkColor c, bool t)
: start_offset(s),
end_offset(e),
color(c),
thick(t) {}
bool operator==(const CompositionUnderline& rhs) const {
return (this->start_offset == rhs.start_offset) &&
(this->end_offset == rhs.end_offset) &&
(this->color == rhs.color) &&
(this->thick == rhs.thick);
}
bool operator!=(const CompositionUnderline& rhs) const {
return !(*this == rhs);
}
unsigned start_offset;
unsigned end_offset;
SkColor color;
bool thick;
};
typedef std::vector<CompositionUnderline> CompositionUnderlines;
}
#endif