root/ash/wm/maximize_mode/maximize_mode_window_manager.cc

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DEFINITIONS

This source file includes following definitions.
  1. GetNumberOfManagedWindows
  2. WindowStateDestroyed
  3. OnOverviewModeStarted
  4. OnOverviewModeEnded
  5. OnWindowDestroying
  6. OnWindowAdded
  7. OnWindowBoundsChanged
  8. OnDisplayBoundsChanged
  9. OnDisplayAdded
  10. OnDisplayRemoved
  11. MaximizeAllWindows
  12. RestoreAllWindows
  13. MaximizeAndTrackWindow
  14. ForgetWindow
  15. ShouldHandleWindow
  16. AddWindowCreationObservers
  17. RemoveWindowCreationObservers
  18. DisplayConfigurationChanged
  19. IsContainerWindow
  20. EnableBackdropBehindTopWindowOnEachDisplay

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/wm/maximize_mode/maximize_mode_window_manager.h"

#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/wm/maximize_mode/maximize_mode_window_state.h"
#include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/window_selector_controller.h"
#include "ash/wm/workspace_controller.h"
#include "ui/aura/window.h"
#include "ui/gfx/screen.h"

namespace ash {

MaximizeModeWindowManager::~MaximizeModeWindowManager() {
  Shell::GetInstance()->RemoveShellObserver(this);
  Shell::GetScreen()->RemoveObserver(this);
  EnableBackdropBehindTopWindowOnEachDisplay(false);
  RemoveWindowCreationObservers();
  RestoreAllWindows();
  Shell::GetInstance()->OnMaximizeModeEnded();
}

int MaximizeModeWindowManager::GetNumberOfManagedWindows() {
  return window_state_map_.size();
}

void MaximizeModeWindowManager::WindowStateDestroyed(aura::Window* window) {
  // At this time ForgetWindow() should already have been called. If not,
  // someone else must have replaced the "window manager's state object".
  DCHECK(!window->HasObserver(this));

  WindowToState::iterator it = window_state_map_.find(window);
  DCHECK(it != window_state_map_.end());
  window_state_map_.erase(it);
}

void MaximizeModeWindowManager::OnOverviewModeStarted() {
  if (backdrops_hidden_)
    return;

  EnableBackdropBehindTopWindowOnEachDisplay(false);
  backdrops_hidden_ = true;
}

void MaximizeModeWindowManager::OnOverviewModeEnded() {
  if (!backdrops_hidden_)
    return;

  backdrops_hidden_ = false;
  EnableBackdropBehindTopWindowOnEachDisplay(true);
}

void MaximizeModeWindowManager::OnWindowDestroying(aura::Window* window) {
  // If a known window gets destroyed we need to remove all knowledge about it.
  if (!IsContainerWindow(window))
    ForgetWindow(window);
}

void MaximizeModeWindowManager::OnWindowAdded(
    aura::Window* window) {
  // A window can get removed and then re-added by a drag and drop operation.
  if (IsContainerWindow(window->parent()) &&
      window_state_map_.find(window) == window_state_map_.end())
    MaximizeAndTrackWindow(window);
}

void MaximizeModeWindowManager::OnWindowBoundsChanged(
    aura::Window* window,
    const gfx::Rect& old_bounds,
    const gfx::Rect& new_bounds) {
  if (!IsContainerWindow(window))
    return;
  // Reposition all non maximizeable windows.
  for (WindowToState::iterator it = window_state_map_.begin();
       it != window_state_map_.end();
       ++it) {
    it->second->UpdateWindowPosition(wm::GetWindowState(it->first), false);
  }
}

void MaximizeModeWindowManager::OnDisplayBoundsChanged(
    const gfx::Display& display) {
  // Nothing to do here.
}

void MaximizeModeWindowManager::OnDisplayAdded(const gfx::Display& display) {
  DisplayConfigurationChanged();
}

void MaximizeModeWindowManager::OnDisplayRemoved(const gfx::Display& display) {
  DisplayConfigurationChanged();
}

MaximizeModeWindowManager::MaximizeModeWindowManager()
      : backdrops_hidden_(false) {
  // The overview mode needs to be ended before the maximize mode is started. To
  // guarantee the proper order, it will be turned off from here.
  WindowSelectorController* controller =
      Shell::GetInstance()->window_selector_controller();
  if (controller && controller->IsSelecting())
    controller->OnSelectionCanceled();

  MaximizeAllWindows();
  AddWindowCreationObservers();
  EnableBackdropBehindTopWindowOnEachDisplay(true);
  Shell::GetInstance()->OnMaximizeModeStarted();
  Shell::GetScreen()->AddObserver(this);
  Shell::GetInstance()->AddShellObserver(this);
}

void MaximizeModeWindowManager::MaximizeAllWindows() {
  MruWindowTracker::WindowList windows =
      MruWindowTracker::BuildWindowList(false);
  // Add all existing Mru windows.
  for (MruWindowTracker::WindowList::iterator window = windows.begin();
      window != windows.end(); ++window) {
    MaximizeAndTrackWindow(*window);
  }
}

void MaximizeModeWindowManager::RestoreAllWindows() {
  while (window_state_map_.size())
    ForgetWindow(window_state_map_.begin()->first);
}

void MaximizeModeWindowManager::MaximizeAndTrackWindow(
    aura::Window* window) {
  if (!ShouldHandleWindow(window))
    return;

  DCHECK(window_state_map_.find(window) == window_state_map_.end());
  window->AddObserver(this);

  // We create and remember a maximize mode state which will attach itself to
  // the provided state object.
  window_state_map_[window] = new MaximizeModeWindowState(window, this);
}

void MaximizeModeWindowManager::ForgetWindow(aura::Window* window) {
  WindowToState::iterator it = window_state_map_.find(window);

  // The following DCHECK could fail if our window state object was destroyed
  // earlier by someone else. However - at this point there is no other client
  // which replaces the state object and therefore this should not happen.
  DCHECK(it != window_state_map_.end());
  window->RemoveObserver(this);

  // By telling the state object to revert, it will switch back the old
  // State object and destroy itself, calling WindowStateDerstroyed().
  it->second->LeaveMaximizeMode(wm::GetWindowState(it->first));
  DCHECK(window_state_map_.find(window) == window_state_map_.end());
}

bool MaximizeModeWindowManager::ShouldHandleWindow(aura::Window* window) {
  DCHECK(window);
  return window->type() == ui::wm::WINDOW_TYPE_NORMAL;
}

void MaximizeModeWindowManager::AddWindowCreationObservers() {
  DCHECK(observed_container_windows_.empty());
  // Observe window activations/creations in the default containers on all root
  // windows.
  aura::Window::Windows root_windows = Shell::GetAllRootWindows();
  for (aura::Window::Windows::const_iterator iter = root_windows.begin();
       iter != root_windows.end(); ++iter) {
    aura::Window* container =
        Shell::GetContainer(*iter, kShellWindowId_DefaultContainer);
    DCHECK(observed_container_windows_.find(container) ==
              observed_container_windows_.end());
    container->AddObserver(this);
    observed_container_windows_.insert(container);
  }
}

void MaximizeModeWindowManager::RemoveWindowCreationObservers() {
  for (std::set<aura::Window*>::iterator iter =
           observed_container_windows_.begin();
       iter != observed_container_windows_.end(); ++iter) {
    (*iter)->RemoveObserver(this);
  }
  observed_container_windows_.clear();
}

void MaximizeModeWindowManager::DisplayConfigurationChanged() {
  EnableBackdropBehindTopWindowOnEachDisplay(false);
  RemoveWindowCreationObservers();
  AddWindowCreationObservers();
  EnableBackdropBehindTopWindowOnEachDisplay(true);
}

bool MaximizeModeWindowManager::IsContainerWindow(aura::Window* window) {
  return observed_container_windows_.find(window) !=
             observed_container_windows_.end();
}

void MaximizeModeWindowManager::EnableBackdropBehindTopWindowOnEachDisplay(
    bool enable) {
  if (backdrops_hidden_)
    return;
  // Inform the WorkspaceLayoutManager that we want to show a backdrop behind
  // the topmost window of its container.
  Shell::RootWindowControllerList controllers =
      Shell::GetAllRootWindowControllers();
  for (Shell::RootWindowControllerList::iterator iter = controllers.begin();
       iter != controllers.end(); ++iter) {
    RootWindowController* controller = *iter;
    aura::Window* container = Shell::GetContainer(
        controller->root_window(), kShellWindowId_DefaultContainer);
    controller->workspace_controller()->SetMaximizeBackdropDelegate(
        scoped_ptr<WorkspaceLayoutManagerDelegate>(
            enable ? new WorkspaceBackdropDelegate(container) : NULL));
  }
}

}  // namespace ash

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