This source file includes following definitions.
- can_focus_
- CreateSelfDestroyingDelegate
- GetMinimumSize
- GetMaximumSize
- OnBoundsChanged
- GetCursor
- GetNonClientComponent
- ShouldDescendIntoChildForEventHandling
- CanFocus
- OnCaptureLost
- OnPaint
- OnDeviceScaleFactorChanged
- OnWindowDestroying
- OnWindowDestroyed
- OnWindowTargetVisibilityChanged
- HasHitTestMask
- GetHitTestMask
- last_key_code_
- OnKeyEvent
- OnWindowDestroyed
- OnPaint
- HasHitTestMask
- GetHitTestMask
- gesture_count_
- OnKeyEvent
- OnMouseEvent
- OnGestureEvent
- GetMouseMotionCountsAndReset
- GetMouseButtonCountsAndReset
- GetKeyCountsAndReset
- GetGestureCountAndReset
#include "ui/aura/test/test_window_delegate.h"
#include "base/strings/stringprintf.h"
#include "ui/aura/window.h"
#include "ui/base/hit_test.h"
#include "ui/events/event.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/path.h"
#include "ui/gfx/skia_util.h"
#if defined(USE_AURA)
#include "ui/base/cursor/cursor.h"
#endif
namespace aura {
namespace test {
TestWindowDelegate::TestWindowDelegate()
: window_component_(HTCLIENT),
delete_on_destroyed_(false),
can_focus_(true) {
}
TestWindowDelegate::~TestWindowDelegate() {
}
TestWindowDelegate* TestWindowDelegate::CreateSelfDestroyingDelegate() {
TestWindowDelegate* delegate = new TestWindowDelegate;
delegate->delete_on_destroyed_ = true;
return delegate;
}
gfx::Size TestWindowDelegate::GetMinimumSize() const {
return minimum_size_;
}
gfx::Size TestWindowDelegate::GetMaximumSize() const {
return maximum_size_;
}
void TestWindowDelegate::OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
}
gfx::NativeCursor TestWindowDelegate::GetCursor(const gfx::Point& point) {
return gfx::kNullCursor;
}
int TestWindowDelegate::GetNonClientComponent(const gfx::Point& point) const {
return window_component_;
}
bool TestWindowDelegate::ShouldDescendIntoChildForEventHandling(
Window* child,
const gfx::Point& location) {
return true;
}
bool TestWindowDelegate::CanFocus() {
return can_focus_;
}
void TestWindowDelegate::OnCaptureLost() {
}
void TestWindowDelegate::OnPaint(gfx::Canvas* canvas) {
}
void TestWindowDelegate::OnDeviceScaleFactorChanged(
float device_scale_factor) {
}
void TestWindowDelegate::OnWindowDestroying(Window* window) {
}
void TestWindowDelegate::OnWindowDestroyed(Window* window) {
if (delete_on_destroyed_)
delete this;
}
void TestWindowDelegate::OnWindowTargetVisibilityChanged(bool visible) {
}
bool TestWindowDelegate::HasHitTestMask() const {
return false;
}
void TestWindowDelegate::GetHitTestMask(gfx::Path* mask) const {
}
ColorTestWindowDelegate::ColorTestWindowDelegate(SkColor color)
: color_(color),
last_key_code_(ui::VKEY_UNKNOWN) {
}
ColorTestWindowDelegate::~ColorTestWindowDelegate() {
}
void ColorTestWindowDelegate::OnKeyEvent(ui::KeyEvent* event) {
last_key_code_ = event->key_code();
event->SetHandled();
}
void ColorTestWindowDelegate::OnWindowDestroyed(Window* window) {
delete this;
}
void ColorTestWindowDelegate::OnPaint(gfx::Canvas* canvas) {
canvas->DrawColor(color_, SkXfermode::kSrc_Mode);
}
MaskedWindowDelegate::MaskedWindowDelegate(const gfx::Rect mask_rect)
: mask_rect_(mask_rect) {
}
bool MaskedWindowDelegate::HasHitTestMask() const {
return true;
}
void MaskedWindowDelegate::GetHitTestMask(gfx::Path* mask) const {
mask->addRect(RectToSkRect(mask_rect_));
}
EventCountDelegate::EventCountDelegate()
: mouse_enter_count_(0),
mouse_move_count_(0),
mouse_leave_count_(0),
mouse_press_count_(0),
mouse_release_count_(0),
key_press_count_(0),
key_release_count_(0),
gesture_count_(0) {
}
void EventCountDelegate::OnKeyEvent(ui::KeyEvent* event) {
switch (event->type()) {
case ui::ET_KEY_PRESSED:
key_press_count_++;
break;
case ui::ET_KEY_RELEASED:
key_release_count_++;
default:
break;
}
}
void EventCountDelegate::OnMouseEvent(ui::MouseEvent* event) {
switch (event->type()) {
case ui::ET_MOUSE_MOVED:
mouse_move_count_++;
break;
case ui::ET_MOUSE_ENTERED:
mouse_enter_count_++;
break;
case ui::ET_MOUSE_EXITED:
mouse_leave_count_++;
break;
case ui::ET_MOUSE_PRESSED:
mouse_press_count_++;
break;
case ui::ET_MOUSE_RELEASED:
mouse_release_count_++;
break;
default:
break;
}
}
void EventCountDelegate::OnGestureEvent(ui::GestureEvent* event) {
gesture_count_++;
}
std::string EventCountDelegate::GetMouseMotionCountsAndReset() {
std::string result = base::StringPrintf("%d %d %d",
mouse_enter_count_,
mouse_move_count_,
mouse_leave_count_);
mouse_enter_count_ = 0;
mouse_move_count_ = 0;
mouse_leave_count_ = 0;
return result;
}
std::string EventCountDelegate::GetMouseButtonCountsAndReset() {
std::string result = base::StringPrintf("%d %d",
mouse_press_count_,
mouse_release_count_);
mouse_press_count_ = 0;
mouse_release_count_ = 0;
return result;
}
std::string EventCountDelegate::GetKeyCountsAndReset() {
std::string result = base::StringPrintf("%d %d",
key_press_count_,
key_release_count_);
key_press_count_ = 0;
key_release_count_ = 0;
return result;
}
int EventCountDelegate::GetGestureCountAndReset() {
int gesture_count = gesture_count_;
gesture_count_ = 0;
return gesture_count;
}
}
}