#ifndef UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_
#define UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_
#include "ui/aura/layout_manager.h"
#include "ui/aura/window.h"
namespace keyboard {
class KeyboardController;
class KeyboardLayoutManager : public aura::LayoutManager {
 public:
  explicit KeyboardLayoutManager(KeyboardController* controller)
      : controller_(controller), keyboard_(NULL) {
  }
  
  virtual void OnWindowResized() OVERRIDE;
  virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
  virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {}
  virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {}
  virtual void OnChildWindowVisibilityChanged(aura::Window* child,
                                              bool visible) OVERRIDE {}
  virtual void SetChildBounds(aura::Window* child,
                              const gfx::Rect& requested_bounds) OVERRIDE;
 private:
  void ResizeKeyboardToDefault(aura::Window* child);
  KeyboardController* controller_;
  aura::Window* keyboard_;
  DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager);
};
}  
#endif