#ifndef UI_VIEWS_WINDOW_NATIVE_FRAME_VIEW_H_
#define UI_VIEWS_WINDOW_NATIVE_FRAME_VIEW_H_
#include "ui/views/window/non_client_view.h"
namespace views {
class Widget;
class VIEWS_EXPORT NativeFrameView : public NonClientFrameView {
public:
explicit NativeFrameView(Widget* frame);
virtual ~NativeFrameView();
virtual gfx::Rect GetBoundsForClientView() const OVERRIDE;
virtual gfx::Rect GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const OVERRIDE;
virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE;
virtual void GetWindowMask(const gfx::Size& size,
gfx::Path* window_mask) OVERRIDE;
virtual void ResetWindowControls() OVERRIDE;
virtual void UpdateWindowIcon() OVERRIDE;
virtual void UpdateWindowTitle() OVERRIDE;
virtual gfx::Size GetPreferredSize() OVERRIDE;
virtual gfx::Size GetMinimumSize() OVERRIDE;
virtual gfx::Size GetMaximumSize() OVERRIDE;
private:
Widget* frame_;
DISALLOW_COPY_AND_ASSIGN(NativeFrameView);
};
}
#endif