// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_IME_INPUT_METHOD_H_ #define UI_VIEWS_IME_INPUT_METHOD_H_ #include <string> #include "base/basictypes.h" #include "base/event_types.h" #include "base/i18n/rtl.h" #include "ui/base/ime/text_input_type.h" #include "ui/views/views_export.h" namespace ui { class KeyEvent; class TextInputClient; } // namespace ui namespace views { namespace internal { class InputMethodDelegate; } // namespace internal class View; class Widget; // An interface implemented by an object that encapsulates a native input method // service provided by the underlying operation system. Input method services // are typically bound to individual native windows (HWND, aura::Window, etc.). // In Views, only the top-level Widgets get keyboard focus, so this API is // designed to be bound to top-level Widgets. class VIEWS_EXPORT InputMethod { public: #if defined(OS_WIN) typedef LRESULT NativeEventResult; #else typedef int32 NativeEventResult; #endif virtual ~InputMethod() {} // Sets the delegate used by this InputMethod instance. // This should only be called by the owner Widget or testing code. virtual void SetDelegate(internal::InputMethodDelegate* delegate) = 0; // Initialize the InputMethod object and attach it to the given |widget|. // The |widget| must already be initialized. virtual void Init(Widget* widget) = 0; // Called when the top-level Widget gains or loses keyboard focus. // These should only be called by the Widget that owns this InputMethod. virtual void OnFocus() = 0; virtual void OnBlur() = 0; // Called when the focused window receives native IME messages that are not // translated into other predefined event callbacks. Currently this method is // used only for IME functionalities specific to Windows. // TODO(ime): Break down these messages into platform-neutral methods. virtual bool OnUntranslatedIMEMessage(const base::NativeEvent& event, NativeEventResult* result) = 0; // Dispatch a key event to the input method. The key event will be dispatched // back to the caller via InputMethodDelegate::DispatchKeyEventPostIME(), once // it has been processed by the input method. It should only be called by the // top-level Widget that owns this InputMethod instance, or other related // platform-specific code, such as a message dispatcher. virtual void DispatchKeyEvent(const ui::KeyEvent& key) = 0; // Called by the focused |view| whenever its text input type has changed. // Before calling this method, the focused |view| must confirm or clear any // existing composition text and call InputMethod::CancelComposition() when // necessary. This method has no effect if |view| is not focused. virtual void OnTextInputTypeChanged(View* view) = 0; // Called by the focused |view| whenever its caret bounds have changed. // This method has no effect if |view| is not focused. virtual void OnCaretBoundsChanged(View* view) = 0; // Called by the focused |view| to cancel the ongoing composition session. // This method has no effect if |view| is not focused. virtual void CancelComposition(View* view) = 0; // Called by the focused client whenever its input locale is changed. // This method is currently used only on Windows. // This method does not take a parameter of View for historical reasons. // TODO(ime): Consider to take a parameter of View. virtual void OnInputLocaleChanged() = 0; // Returns the locale of current keyboard layout or input method, as a BCP-47 // tag, or an empty string if the input method cannot provide it. virtual std::string GetInputLocale() = 0; // Returns true if the input method is ready to process keyboard events and // generate composition or text results. It is not necessary to notify // inactive input methods of caret bounds or text input type changes. // Note: TextInputClient::InsertChar() may be called to send input to the text // input client even if the input method is not active. virtual bool IsActive() = 0; // Returns the focused text input client, or NULL if the Widget is not active, // has no focused View, or if the focused View does not support text input. virtual ui::TextInputClient* GetTextInputClient() const = 0; // Gets the text input type of the focused text input client. Returns // ui::TEXT_INPUT_TYPE_NONE if there is no focused text input client. virtual ui::TextInputType GetTextInputType() const = 0; // Returns true if we know for sure that a candidate window (or IME suggest, // etc.) is open. Returns false if no popup window is open or the detection // of IME popups is not supported. virtual bool IsCandidatePopupOpen() const = 0; // Displays an on screen keyboard if enabled. virtual void ShowImeIfNeeded() = 0; // Returns true if the input method is a mock instance used for testing. virtual bool IsMock() const = 0; // TODO(suzhe): Support mouse/touch event. }; } // namespace views #endif // UI_VIEWS_IME_INPUT_METHOD_H_