#ifndef UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
#define UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
#include <atlbase.h>
#include <atlcom.h>
#include <oleacc.h>
#include <UIAutomationCore.h>
#include <set>
#include "third_party/iaccessible2/ia2_api_all.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/views/accessibility/native_view_accessibility.h"
#include "ui/views/controls/native/native_view_host.h"
#include "ui/views/view.h"
namespace ui {
enum TextBoundaryDirection;
enum TextBoundaryType;
}
namespace views {
class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
NativeViewAccessibilityWin
: public CComObjectRootEx<CComMultiThreadModel>,
public IDispatchImpl<IAccessible2, &IID_IAccessible2,
&LIBID_IAccessible2Lib>,
public IAccessibleText,
public IServiceProvider,
public IAccessibleEx,
public IRawElementProviderSimple,
public NativeViewAccessibility {
public:
BEGIN_COM_MAP(NativeViewAccessibilityWin)
COM_INTERFACE_ENTRY2(IDispatch, IAccessible2)
COM_INTERFACE_ENTRY2(IAccessible, IAccessible2)
COM_INTERFACE_ENTRY(IAccessible2)
COM_INTERFACE_ENTRY(IAccessibleText)
COM_INTERFACE_ENTRY(IServiceProvider)
COM_INTERFACE_ENTRY(IAccessibleEx)
COM_INTERFACE_ENTRY(IRawElementProviderSimple)
END_COM_MAP()
virtual ~NativeViewAccessibilityWin();
virtual void NotifyAccessibilityEvent(
ui::AXEvent event_type) OVERRIDE;
virtual gfx::NativeViewAccessible GetNativeObject() OVERRIDE;
virtual void Destroy() OVERRIDE;
void set_view(views::View* view) { view_ = view; }
virtual STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
STDMETHODIMP accDoDefaultAction(VARIANT var_id);
STDMETHODIMP accLocation(LONG* x_left,
LONG* y_top,
LONG* width,
LONG* height,
VARIANT var_id);
STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
virtual STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
virtual STDMETHODIMP get_accChildCount(LONG* child_count);
STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
STDMETHODIMP get_accFocus(VARIANT* focus_child);
STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
STDMETHODIMP get_accParent(IDispatch** disp_parent);
STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
STDMETHODIMP put_accValue(VARIANT var_id, BSTR new_value);
STDMETHODIMP get_accSelection(VARIANT* selected);
STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
STDMETHODIMP get_accHelpTopic(BSTR* help_file,
VARIANT var_id,
LONG* topic_id);
STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
STDMETHODIMP role(LONG* role);
STDMETHODIMP get_states(AccessibleStates* states);
STDMETHODIMP get_uniqueID(LONG* unique_id);
STDMETHODIMP get_windowHandle(HWND* window_handle);
STDMETHODIMP get_attributes(BSTR* attributes) {
return E_NOTIMPL;
}
STDMETHODIMP get_indexInParent(LONG* index_in_parent) {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedRole(BSTR* extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nRelations(LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP get_relation(LONG relation_index,
IAccessibleRelation** relation) {
return E_NOTIMPL;
}
STDMETHODIMP get_relations(LONG max_relations,
IAccessibleRelation** relations,
LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollToPoint(
enum IA2CoordinateType coordinate_type,
LONG x,
LONG y) {
return E_NOTIMPL;
}
STDMETHODIMP get_groupPosition(LONG* group_level,
LONG* similar_items_in_group,
LONG* position_in_group) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedRole(
BSTR* localized_extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedStates(LONG max_extended_states,
BSTR** extended_states,
LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedStates(
LONG max_localized_extended_states,
BSTR** localized_extended_states,
LONG* n_localized_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_locale(IA2Locale* locale) {
return E_NOTIMPL;
}
STDMETHODIMP get_nCharacters(LONG* n_characters);
STDMETHODIMP get_caretOffset(LONG* offset);
STDMETHODIMP get_nSelections(LONG* n_selections);
STDMETHODIMP get_selection(LONG selection_index,
LONG* start_offset,
LONG* end_offset);
STDMETHODIMP get_text(LONG start_offset, LONG end_offset, BSTR* text);
STDMETHODIMP get_textAtOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_textBeforeOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_textAfterOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_offsetAtPoint(LONG x, LONG y,
enum IA2CoordinateType coord_type,
LONG* offset);
STDMETHODIMP get_newText(IA2TextSegment* new_text) {
return E_NOTIMPL;
}
STDMETHODIMP get_oldText(IA2TextSegment* old_text) {
return E_NOTIMPL;
}
STDMETHODIMP addSelection(LONG start_offset, LONG end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP get_attributes(LONG offset,
LONG* start_offset,
LONG* end_offset,
BSTR* text_attributes) {
return E_NOTIMPL;
}
STDMETHODIMP get_characterExtents(LONG offset,
enum IA2CoordinateType coord_type,
LONG* x, LONG* y,
LONG* width, LONG* height) {
return E_NOTIMPL;
}
STDMETHODIMP removeSelection(LONG selection_index) {
return E_NOTIMPL;
}
STDMETHODIMP setCaretOffset(LONG offset) {
return E_NOTIMPL;
}
STDMETHODIMP setSelection(LONG selection_index,
LONG start_offset,
LONG end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringTo(LONG start_index,
LONG end_index,
enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringToPoint(LONG start_index,
LONG end_index,
enum IA2CoordinateType coordinate_type,
LONG x, LONG y) {
return E_NOTIMPL;
}
STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
STDMETHODIMP GetObjectForChild(long child_id, IAccessibleEx** ret) {
return E_NOTIMPL;
}
STDMETHODIMP GetIAccessiblePair(IAccessible** acc, long* child_id) {
return E_NOTIMPL;
}
STDMETHODIMP GetRuntimeId(SAFEARRAY** runtime_id) {
return E_NOTIMPL;
}
STDMETHODIMP ConvertReturnedElement(IRawElementProviderSimple* element,
IAccessibleEx** acc) {
return E_NOTIMPL;
}
STDMETHODIMP GetPatternProvider(PATTERNID id, IUnknown** provider);
STDMETHODIMP GetPropertyValue(PROPERTYID id, VARIANT* ret);
STDMETHODIMP get_ProviderOptions(enum ProviderOptions* ret) {
return E_NOTIMPL;
}
STDMETHODIMP get_HostRawElementProvider(
IRawElementProviderSimple** provider) {
return E_NOTIMPL;
}
static int32 MSAAEvent(ui::AXEvent event);
static int32 MSAARole(ui::AXRole role);
static int32 MSAAState(const ui::AXViewState& state);
protected:
NativeViewAccessibilityWin();
const View* view() const { return view_; }
private:
bool IsNavDirNext(int nav_dir) const;
bool IsValidNav(int nav_dir,
int start_id,
int lower_bound,
int upper_bound) const;
bool IsValidId(const VARIANT& child) const;
void SetState(VARIANT* msaa_state, View* view);
base::string16 TextForIAccessibleText();
void HandleSpecialTextOffset(const base::string16& text, LONG* offset);
ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
LONG FindBoundary(const base::string16& text,
IA2TextBoundaryType ia2_boundary,
LONG start_offset,
ui::TextBoundaryDirection direction);
void PopulateChildWidgetVector(std::vector<Widget*>* child_widgets);
template <class Base> friend class CComObject;
View* view_;
long unique_id_;
static long next_unique_id_;
static const int kMaxViewStorageIds = 20;
static int view_storage_ids_[kMaxViewStorageIds];
static int next_view_storage_id_index_;
DISALLOW_COPY_AND_ASSIGN(NativeViewAccessibilityWin);
};
}
#endif