// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_BORDER_H_ #define UI_VIEWS_BORDER_H_ #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/insets.h" #include "ui/views/views_export.h" namespace gfx{ class Canvas; class Size; } namespace views { class Painter; class View; //////////////////////////////////////////////////////////////////////////////// // // Border class. // // The border class is used to display a border around a view. // To set a border on a view, just call SetBorder on the view, for example: // view->SetBorder(Border::CreateSolidBorder(1, SkColorSetRGB(25, 25, 112)); // Once set on a view, the border is owned by the view. // // IMPORTANT NOTE: not all views support borders at this point. In order to // support the border, views should make sure to use bounds excluding the // border (by calling View::GetLocalBoundsExcludingBorder) when doing layout and // painting. // //////////////////////////////////////////////////////////////////////////////// class VIEWS_EXPORT Border { public: Border(); virtual ~Border(); // Convenience for creating a scoped_ptr with no Border. static scoped_ptr<Border> NullBorder(); // Creates a border that is a simple line of the specified thickness and // color. static scoped_ptr<Border> CreateSolidBorder(int thickness, SkColor color); // Creates a border for reserving space. The returned border does not // paint anything. static scoped_ptr<Border> CreateEmptyBorder(int top, int left, int bottom, int right); // Creates a border of the specified color, and specified thickness on each // side. static scoped_ptr<Border> CreateSolidSidedBorder(int top, int left, int bottom, int right, SkColor color); // Creates a Border from the specified Painter. The border owns the painter, // thus the painter is deleted when the Border is deleted. // |insets| define size of an area allocated for a Border. static scoped_ptr<Border> CreateBorderPainter(Painter* painter, const gfx::Insets& insets); // Renders the border for the specified view. virtual void Paint(const View& view, gfx::Canvas* canvas) = 0; // Returns the border insets. virtual gfx::Insets GetInsets() const = 0; // Returns the minimum size this border requires. Note that this may not be // the same as the insets. For example, a Border may paint images to draw // some graphical border around a view, and this would return the minimum size // such that these images would not be clipped or overlapping -- but the // insets may be larger or smaller, depending on how the view wanted its // content laid out relative to these images. virtual gfx::Size GetMinimumSize() const = 0; private: DISALLOW_COPY_AND_ASSIGN(Border); }; } // namespace views #endif // UI_VIEWS_BORDER_H_