#ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_SCREEN_POSITION_CLIENT_H_
#define UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_SCREEN_POSITION_CLIENT_H_
#include "ui/aura/client/screen_position_client.h"
#include "ui/views/views_export.h"
namespace views {
class VIEWS_EXPORT DesktopScreenPositionClient
    : public aura::client::ScreenPositionClient {
 public:
  explicit DesktopScreenPositionClient(aura::Window* root_window);
  virtual ~DesktopScreenPositionClient();
  
  virtual void ConvertPointToScreen(const aura::Window* window,
                                    gfx::Point* point) OVERRIDE;
  virtual void ConvertPointFromScreen(const aura::Window* window,
                                      gfx::Point* point) OVERRIDE;
  virtual void ConvertHostPointToScreen(aura::Window* window,
                                        gfx::Point* point) OVERRIDE;
  virtual void SetBounds(aura::Window* window,
                         const gfx::Rect& bounds,
                         const gfx::Display& display) OVERRIDE;
 private:
  aura::Window* root_window_;
  DISALLOW_COPY_AND_ASSIGN(DesktopScreenPositionClient);
};
}  
#endif