This source file includes following definitions.
- bubble_
- GetHitTestMask
#include "ui/views/bubble/bubble_window_targeter.h"
#include "ui/aura/window.h"
#include "ui/gfx/path.h"
#include "ui/gfx/skia_util.h"
#include "ui/views/bubble/bubble_delegate.h"
#include "ui/views/bubble/bubble_frame_view.h"
namespace views {
BubbleWindowTargeter::BubbleWindowTargeter(BubbleDelegateView* bubble)
: wm::MaskedWindowTargeter(bubble->GetWidget()->GetNativeView()),
bubble_(bubble) {
}
BubbleWindowTargeter::~BubbleWindowTargeter() {
}
bool BubbleWindowTargeter::GetHitTestMask(aura::Window* window,
gfx::Path* mask) const {
mask->addRect(
gfx::RectToSkRect(bubble_->GetBubbleFrameView()->GetContentsBounds()));
return true;
}
}