#ifndef UI_VIEWS_ANIMATION_SCROLL_ANIMATOR_H_
#define UI_VIEWS_ANIMATION_SCROLL_ANIMATOR_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gfx/animation/animation_delegate.h"
#include "ui/views/views_export.h"
namespace gfx {
class SlideAnimation;
}
namespace views {
class VIEWS_EXPORT ScrollDelegate {
public:
virtual bool OnScroll(float dx, float dy) = 0;
protected:
~ScrollDelegate() {}
};
class VIEWS_EXPORT ScrollAnimator : public gfx::AnimationDelegate {
public:
explicit ScrollAnimator(ScrollDelegate* delegate);
virtual ~ScrollAnimator();
void set_acceleration(float acceleration) { acceleration_ = acceleration; }
void Start(float velocity_x, float velocity_y);
void Stop();
bool is_scrolling() const { return !!animation_.get(); }
private:
virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
virtual void AnimationCanceled(const gfx::Animation* animation) OVERRIDE;
ScrollDelegate* delegate_;
float velocity_x_;
float velocity_y_;
float last_t_;
float duration_;
float acceleration_;
scoped_ptr<gfx::SlideAnimation> animation_;
DISALLOW_COPY_AND_ASSIGN(ScrollAnimator);
};
}
#endif