This source file includes following definitions.
- CreatePlatform
 
- GetPlatformName
 
- Initialize
 
#include "base/command_line.h"
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "ui/base/cursor/ozone/cursor_factory_ozone.h"
#include "ui/ozone/ozone_platform.h"
#include "ui/ozone/ozone_platform_list.h"
#include "ui/ozone/ozone_switches.h"
namespace ui {
namespace {
OzonePlatform* CreatePlatform(const std::string& platform_name) {
  
  for (int i = 0; i < kOzonePlatformCount; ++i)
    if (platform_name == kOzonePlatforms[i].name)
      return kOzonePlatforms[i].constructor();
  LOG(FATAL) << "Invalid ozone platform: " << platform_name;
  return NULL;  
}
std::string GetPlatformName() {
  
  if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kOzonePlatform) &&
      kOzonePlatformCount > 0)
    return kOzonePlatforms[0].name;
  return CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
      switches::kOzonePlatform);
}
}  
OzonePlatform::OzonePlatform() {}
OzonePlatform::~OzonePlatform() {
  gfx::SurfaceFactoryOzone::SetInstance(NULL);
  ui::EventFactoryOzone::SetInstance(NULL);
  ui::CursorFactoryOzone::SetInstance(NULL);
}
void OzonePlatform::Initialize() {
  if (instance_)
    return;
  std::string platform = GetPlatformName();
  TRACE_EVENT1("ozone", "OzonePlatform::Initialize", "platform", platform);
  instance_ = CreatePlatform(platform);
  
  gfx::SurfaceFactoryOzone::SetInstance(instance_->GetSurfaceFactoryOzone());
  ui::EventFactoryOzone::SetInstance(instance_->GetEventFactoryOzone());
  ui::InputMethodContextFactoryOzone::SetInstance(
      instance_->GetInputMethodContextFactoryOzone());
  ui::CursorFactoryOzone::SetInstance(instance_->GetCursorFactoryOzone());
}
OzonePlatform* OzonePlatform::instance_;
}