#ifndef UI_GL_GL_SURFACE_WGL_H_
#define UI_GL_GL_SURFACE_WGL_H_
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_surface.h"
namespace gfx {
class GLSurfaceWGL : public GLSurface {
public:
GLSurfaceWGL();
virtual ~GLSurfaceWGL();
virtual void* GetDisplay();
static bool InitializeOneOff();
static HDC GetDisplayDC();
private:
DISALLOW_COPY_AND_ASSIGN(GLSurfaceWGL);
};
class NativeViewGLSurfaceWGL : public GLSurfaceWGL {
public:
explicit NativeViewGLSurfaceWGL(gfx::AcceleratedWidget window);
virtual ~NativeViewGLSurfaceWGL();
virtual bool Initialize();
virtual void Destroy();
virtual bool IsOffscreen();
virtual bool SwapBuffers();
virtual gfx::Size GetSize();
virtual void* GetHandle();
private:
gfx::AcceleratedWidget window_;
gfx::AcceleratedWidget child_window_;
HDC device_context_;
DISALLOW_COPY_AND_ASSIGN(NativeViewGLSurfaceWGL);
};
class PbufferGLSurfaceWGL : public GLSurfaceWGL {
public:
explicit PbufferGLSurfaceWGL(const gfx::Size& size);
virtual ~PbufferGLSurfaceWGL();
virtual bool Initialize();
virtual void Destroy();
virtual bool IsOffscreen();
virtual bool SwapBuffers();
virtual gfx::Size GetSize();
virtual void* GetHandle();
private:
gfx::Size size_;
HDC device_context_;
void* pbuffer_;
DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceWGL);
};
}
#endif