#ifndef UI_GL_GL_CONTEXT_WGL_H_
#define UI_GL_GL_CONTEXT_WGL_H_
#include <string>
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_context.h"
namespace gfx {
class GLSurface;
class GLContextWGL : public GLContextReal {
public:
explicit GLContextWGL(GLShareGroup* share_group);
virtual ~GLContextWGL();
virtual bool Initialize(
GLSurface* compatible_surface, GpuPreference gpu_preference);
virtual void Destroy();
virtual bool MakeCurrent(GLSurface* surface);
virtual void ReleaseCurrent(GLSurface* surface);
virtual bool IsCurrent(GLSurface* surface);
virtual void* GetHandle();
virtual void SetSwapInterval(int interval);
virtual std::string GetExtensions();
private:
HGLRC context_;
DISALLOW_COPY_AND_ASSIGN(GLContextWGL);
};
}
#endif