#ifndef UI_GL_GL_IMAGE_GLX_H_
#define UI_GL_GL_IMAGE_GLX_H_
#include "ui/gfx/size.h"
#include "ui/gfx/x/x11_types.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/gl_image.h"
namespace gfx {
class GL_EXPORT GLImageGLX : public GLImage {
public:
explicit GLImageGLX(gfx::PluginWindowHandle window);
virtual bool Initialize();
virtual void Destroy() OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
virtual bool BindTexImage(unsigned target) OVERRIDE;
virtual void ReleaseTexImage(unsigned target) OVERRIDE;
virtual void WillUseTexImage() OVERRIDE {}
virtual void DidUseTexImage() OVERRIDE {}
virtual void WillModifyTexImage() OVERRIDE {}
virtual void DidModifyTexImage() OVERRIDE {}
protected:
virtual ~GLImageGLX();
private:
XDisplay* display_;
gfx::PluginWindowHandle window_;
XID pixmap_;
XID glx_pixmap_;
gfx::Size size_;
DISALLOW_COPY_AND_ASSIGN(GLImageGLX);
};
}
#endif