#ifndef UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_
#define UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_
#include "ui/compositor/compositor.h"
namespace webkit {
namespace gpu {
class ContextProviderInProcess;
}
}
namespace ui {
class InProcessContextFactory : public ContextFactory {
public:
InProcessContextFactory();
virtual ~InProcessContextFactory();
virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
Compositor* compositor,
bool software_fallback) OVERRIDE;
virtual scoped_refptr<Reflector> CreateReflector(
Compositor* mirrored_compositor,
Layer* mirroring_layer) OVERRIDE;
virtual void RemoveReflector(scoped_refptr<Reflector> reflector) OVERRIDE;
virtual scoped_refptr<cc::ContextProvider>
OffscreenCompositorContextProvider() OVERRIDE;
virtual scoped_refptr<cc::ContextProvider> SharedMainThreadContextProvider()
OVERRIDE;
virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
virtual bool DoesCreateTestContexts() OVERRIDE;
private:
scoped_refptr<webkit::gpu::ContextProviderInProcess>
offscreen_compositor_contexts_;
scoped_refptr<webkit::gpu::ContextProviderInProcess>
shared_main_thread_contexts_;
DISALLOW_COPY_AND_ASSIGN(InProcessContextFactory);
};
}
#endif