This source file includes following definitions.
- IsExpressibleAsRect
- ToString
- IntersectRects
- UnionRects
- SubtractRects
- BoundingRect
#include "ui/gfx/geometry/rect_f.h"
#include <algorithm>
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "ui/gfx/geometry/insets_f.h"
#include "ui/gfx/geometry/rect_base_impl.h"
#include "ui/gfx/geometry/safe_integer_conversions.h"
namespace gfx {
template class RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>;
typedef class RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF,
float> RectBaseT;
bool RectF::IsExpressibleAsRect() const {
return IsExpressibleAsInt(x()) && IsExpressibleAsInt(y()) &&
IsExpressibleAsInt(width()) && IsExpressibleAsInt(height()) &&
IsExpressibleAsInt(right()) && IsExpressibleAsInt(bottom());
}
std::string RectF::ToString() const {
return base::StringPrintf("%s %s",
origin().ToString().c_str(),
size().ToString().c_str());
}
RectF IntersectRects(const RectF& a, const RectF& b) {
RectF result = a;
result.Intersect(b);
return result;
}
RectF UnionRects(const RectF& a, const RectF& b) {
RectF result = a;
result.Union(b);
return result;
}
RectF SubtractRects(const RectF& a, const RectF& b) {
RectF result = a;
result.Subtract(b);
return result;
}
RectF BoundingRect(const PointF& p1, const PointF& p2) {
float rx = std::min(p1.x(), p2.x());
float ry = std::min(p1.y(), p2.y());
float rr = std::max(p1.x(), p2.x());
float rb = std::max(p1.y(), p2.y());
return RectF(rx, ry, rr - rx, rb - ry);
}
}