// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_ #define UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_ #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_f.h" namespace gfx { // Returns the smallest Rect that encloses the given RectF. GFX_EXPORT Rect ToEnclosingRect(const RectF& rect); // Returns the largest Rect that is enclosed by the given RectF. GFX_EXPORT Rect ToEnclosedRect(const RectF& rect); // Returns the Rect after snapping the corners of the RectF to an integer grid. // This should only be used when the RectF you provide is expected to be an // integer rect with floating point error. If it is an arbitrary RectF, then // you should use a different method. GFX_EXPORT Rect ToNearestRect(const RectF& rect); // Returns true if the Rect produced after snapping the corners of the RectF // to an integer grid is withing |distance|. GFX_EXPORT bool IsNearestRectWithinDistance( const gfx::RectF& rect, float distance); // Returns a Rect obtained by flooring the values of the given RectF. // Please prefer the previous two functions in new code. GFX_EXPORT Rect ToFlooredRectDeprecated(const RectF& rect); } // namespace gfx #endif // UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_