// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ #define UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_ #include "ui/gfx/gfx_export.h" #ifdef __OBJC__ @class UIImage; #else class UIImage; #endif namespace gfx { class ImageSkia; class ImageSkiaRep; // Converts to ImageSkia from UIImage. GFX_EXPORT gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image); // Converts to an ImageSkiaRep of |scale_factor| from UIImage. // |scale| is passed explicitly in order to allow this method to be used // with a |scale| which is not supported by the platform. GFX_EXPORT gfx::ImageSkiaRep ImageSkiaRepOfScaleFromUIImage( UIImage* image, float scale); // Converts to UIImage from ImageSkia. The returned UIImage will be at the scale // of the ImageSkiaRep in |image_skia| which most closely matches the device's // scale factor (eg Retina iPad -> 2x). Returns an autoreleased UIImage. GFX_EXPORT UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia); // Converts to UIImage from ImageSkiaRep. Returns an autoreleased UIImage. GFX_EXPORT UIImage* UIImageFromImageSkiaRep( const gfx::ImageSkiaRep& image_skia_rep); } // namespace gfx #endif // UI_GFX_IMAGE_IMAGE_SKIA_UTIL_IOS_H_