#ifndef UI_GFX_PLATFORM_FONT_MAC_H_
#define UI_GFX_PLATFORM_FONT_MAC_H_
#include "base/compiler_specific.h"
#include "base/mac/scoped_nsobject.h"
#include "ui/gfx/platform_font.h"
namespace gfx {
class PlatformFontMac : public PlatformFont {
public:
PlatformFontMac();
explicit PlatformFontMac(NativeFont native_font);
PlatformFontMac(const std::string& font_name,
int font_size);
virtual Font DeriveFont(int size_delta, int style) const OVERRIDE;
virtual int GetHeight() const OVERRIDE;
virtual int GetBaseline() const OVERRIDE;
virtual int GetCapHeight() const OVERRIDE;
virtual int GetExpectedTextWidth(int length) const OVERRIDE;
virtual int GetStyle() const OVERRIDE;
virtual std::string GetFontName() const OVERRIDE;
virtual std::string GetActualFontNameForTesting() const OVERRIDE;
virtual int GetFontSize() const OVERRIDE;
virtual NativeFont GetNativeFont() const OVERRIDE;
private:
PlatformFontMac(const std::string& font_name, int font_size, int font_style);
virtual ~PlatformFontMac();
void CalculateMetrics();
base::scoped_nsobject<NSFont> native_font_;
std::string font_name_;
int font_size_;
int font_style_;
int height_;
int ascent_;
int cap_height_;
int average_width_;
DISALLOW_COPY_AND_ASSIGN(PlatformFontMac);
};
}
#endif