// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_OZONE_DRI_HARDWARE_DISPLAY_CONTROLLER_H_ #define UI_GFX_OZONE_DRI_HARDWARE_DISPLAY_CONTROLLER_H_ #include <stddef.h> #include <stdint.h> #include <xf86drmMode.h> #include <vector> #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "ui/gfx/gfx_export.h" #include "ui/gfx/ozone/dri/dri_wrapper.h" namespace gfx { class DriSurface; class Point; // The HDCOz will handle modesettings and scannout operations for hardware // devices. // // In the DRM world there are 3 components that need to be paired up to be able // to display an image to the monitor: CRTC (cathode ray tube controller), // encoder and connector. The CRTC determines which framebuffer to read, when // to scanout and where to scanout. Encoders converts the stream from the CRTC // to the appropriate format for the connector. The connector is the physical // connection that monitors connect to. // // There is no 1:1:1 pairing for these components. It is possible for an encoder // to be compatible to multiple CRTCs and each connector can be used with // multiple encoders. In addition, it is possible to use one CRTC with multiple // connectors such that we can display the same image on multiple monitors. // // For example, the following configuration shows 2 different screens being // initialized separately. // ------------- ------------- // | Connector | | Connector | // | HDMI | | VGA | // ------------- ------------- // ^ ^ // | | // ------------- ------------- // | Encoder1 | | Encoder2 | // ------------- ------------- // ^ ^ // | | // ------------- ------------- // | CRTC1 | | CRTC2 | // ------------- ------------- // // In the following configuration 2 different screens are associated with the // same CRTC, so on scanout the same framebuffer will be displayed on both // monitors. // ------------- ------------- // | Connector | | Connector | // | HDMI | | VGA | // ------------- ------------- // ^ ^ // | | // ------------- ------------- // | Encoder1 | | Encoder2 | // ------------- ------------- // ^ ^ // | | // ---------------------- // | CRTC1 | // ---------------------- // // Note that it is possible to have more connectors than CRTCs which means that // only a subset of connectors can be active independently, showing different // framebuffers. Though, in this case, it would be possible to have all // connectors active if some use the same CRTC to mirror the display. // // TODO(dnicoara) Need to have a way to detect events (such as monitor // connected or disconnected). class GFX_EXPORT HardwareDisplayController { public: // Controller states. The state transitions will happen from top to bottom. enum State { // When we allocate a HDCO as a stub. At this point there is no connector // and CRTC associated with this device. UNASSOCIATED, // When |SetControllerInfo| is called and the HDCO has the information of // the hardware it will control. At this point it knows everything it needs // to control the hardware but doesn't have a surface. UNINITIALIZED, // A surface is associated with the HDCO. This means that the controller can // potentially display the backing surface to the display. Though the // surface framebuffer still needs to be registered with the CRTC. SURFACE_INITIALIZED, // The CRTC now knows about the surface attributes. INITIALIZED, // Error state if any of the initialization steps fail. FAILED, }; HardwareDisplayController(); ~HardwareDisplayController(); // Set the hardware configuration for this HDCO. Once this is set, the HDCO is // responsible for keeping track of the connector and CRTC and cleaning up // when it is destroyed. void SetControllerInfo(DriWrapper* drm, uint32_t connector_id, uint32_t crtc_id, uint32_t dpms_property_id, drmModeModeInfo mode); // Associate the HDCO with a surface implementation and initialize it. bool BindSurfaceToController(scoped_ptr<DriSurface> surface); // Schedules the |surface_|'s framebuffer to be displayed on the next vsync // event. The event will be posted on the graphics card file descriptor |fd_| // and it can be read and processed by |drmHandleEvent|. That function can // define the callback for the page flip event. A generic data argument will // be presented to the callback. We use that argument to pass in the HDCO // object the event belongs to. // // Between this call and the callback, the framebuffer used in this call // should not be modified in any way as it would cause screen tearing if the // hardware performed the flip. Note that the frontbuffer should also not // be modified as it could still be displayed. // // Note that this function does not block. Also, this function should not be // called again before the page flip occurrs. // // Returns true if the page flip was successfully registered, false otherwise. bool SchedulePageFlip(); // Called when the page flip event occurred. The event is provided by the // kernel when a VBlank event finished. This allows the controller to // update internal state and propagate the update to the surface. // The tuple (seconds, useconds) represents the event timestamp. |seconds| // represents the number of seconds while |useconds| represents the // microseconds (< 1 second) in the timestamp. void OnPageFlipEvent(unsigned int frame, unsigned int seconds, unsigned int useconds); // Set the hardware cursor to show the contents of |surface|. bool SetCursor(DriSurface* surface); bool UnsetCursor(); // Moves the hardware cursor to |location|. bool MoveCursor(const gfx::Point& location); State get_state() const { return state_; }; int get_fd() const { return drm_->get_fd(); }; const drmModeModeInfo& get_mode() const { return mode_; }; DriSurface* get_surface() const { return surface_.get(); }; uint64_t get_time_of_last_flip() const { return time_of_last_flip_; }; private: // Object containing the connection to the graphics device and wraps the API // calls to control it. DriWrapper* drm_; // TODO(dnicoara) Need to allow a CRTC to have multiple connectors. uint32_t connector_id_; uint32_t crtc_id_; uint32_t dpms_property_id_; // TODO(dnicoara) Need to store all the modes. drmModeModeInfo mode_; // Saved CRTC state from before we used it. Need it to restore state once we // are finished using this device. drmModeCrtc* saved_crtc_; State state_; scoped_ptr<DriSurface> surface_; uint64_t time_of_last_flip_; DISALLOW_COPY_AND_ASSIGN(HardwareDisplayController); }; } // namespace gfx #endif // UI_GFX_OZONE_DRI_HARDWARE_DISPLAY_CONTROLLER_H_